Initialize engine version: 5.6.5p4 (10861494ddb7) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 515 (ID=0x191e) Vendor: Intel VRAM: 1133 MB Driver: 21.20.16.4627 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameAnalytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameAnalytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\BouncyCastle_GameSparks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\BouncyCastle_GameSparks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparks.Api.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparks.Api.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparksRT.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\GameSparksRT.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\NestedPrefabs.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\NestedPrefabs.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Photon3Unity3D.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Photon3Unity3D.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Windows.Forms.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\TextMeshPro-5.6-Runtime.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\TextMeshPro-5.6-Runtime.dll into Unity Child Domain - Completed reload, in 2.092 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on Reporter This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on LobbyPhoton This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on GameSparksMgr This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on MySteamFriends This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Boo.Lang.dll (this message is harmless) OnLevelWasLoaded was found on PhotonMgr This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) desktop: 2560x1600 60Hz; virtual: 2560x1600 at 0,0 Initializing input. Input initialized. Initialized touch support. UnloadTime: 8.330827 ms [Login] @ resetUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Discord] init @ OnEnable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [CommonMono] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Data.dll (this message is harmless) [PhotonMgr] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ _preLoadNewScene: DO NOT EXIT PLAY MODE UNTIL SCENE LOADS... UNITY WILL CRASH! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] 'LobbyNew' scene is PRE-LOADED! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ CheckApiStatusFromRemote (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Checking online status.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Waiting for callback.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] (WAIT) @ _WaitServicesBeforeEnableLogin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Steam: READY (Service 1 of 3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, Meat Inspector! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ LoadSteamNameIntoUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Waiting on TolApi... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ CheckApiStatusFromRemote (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Checking online status.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Waiting for callback.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] TolApi: READY (Service 2 of 3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] (WAIT) @ _WaitServicesBeforeEnableLogin : isGSReady==False // readyToSteamAuth==True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Waiting on GS (INIT)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ setAnalytics (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [CommonMono] @ Start: The date/time (UTC) is 10/8/2018 9:38:28 PM on v2.0.0d (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ (WAIT) waitStableConnection (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ waitStableConnection : hasInternet (READY) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]*WARN @ waitStableConnection: !GS.Available! Waiting for 30s (this is normal at init)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ waitStableConnection : isGSAvail (READY) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ (READY) waitStableConnection: a damn fine connection! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ Start (DONE) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, Meat Inspector! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ getGameLanguage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] GameLanguage: english (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] gameLanguageCodeISO6391: en (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GAStarter] Initializing GameAnalytics (GA)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Configuration.dll (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Throne of Lies/ThroneOfLies_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Throne of Lies/ThroneOfLies_Data/Mono/.\libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Throne of Lies/ThroneOfLies_Data/Mono/libc Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Drawing.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Accessibility.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Mono.WebBrowser.dll (this message is harmless) [Discord] ready (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Discord] @ updatePresenceInitOnRdy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\Mono.Posix.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Throne of Lies\ThroneOfLies_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) [GS] @ GsServiceHandler // available? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] INITIALIZED (isGSReady == true)! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ PrepSteamConnectReqGetNewTicket // cancelOldTicket? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetAuthSessionTicket (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Cancelling old auth ticket.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Waiting for OnGetAuthSessionTicketResponse... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting up 2 worker threads for Enlighten. Thread -> id: 46c4 -> priority: 1 Thread -> id: 46b0 -> priority: 1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) [STEAM] Callback [163 - GetAuthSessionTicketResponse] - 8 -- k_EResultOK (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Successful OnGetAuthSessionTicketresponse! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] PrepSteamConnectReqGetNewTicket: We now have a steam ticket. Ready for Steam auth! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, Meat Inspector! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] @ GetSteamName (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [STEAM] Welcome, Meat Inspector! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ SteamConnectRequestWithTicket (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Successful callback: UnityEngine.WWW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API-Callback (CheckIsOnline)] {"status":"ONLINE"} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] STATUS >> ONLINE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Successful callback: UnityEngine.WWW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API-Callback (CheckIsOnline)] {"status":"ONLINE"} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] STATUS >> ONLINE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] SteamConnectRequestWithTicket success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] WELCOME (UserId / pid / gsid): 5af7d5ab802b13054b8f19a2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] GS_INFO >> version:5.6.3.205 // apiKey:u316884P1Sv7 // apiStage:live, deviceId:73a6306e5cb04b5be2ec2120e9aacc43e1119728 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgrInfo] @ TitleData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgrInfo] @ TitleNews (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ gsSetNews (from gsMgr.afterAuthReqSuccess) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] (WAIT) @ _GetTitleNews (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] (READY) @ _GetTitleNews (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] Got title news - placing in news UI.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] Assigning (7) News.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: New Chinese Discord! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: v2.0 Anniversary (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: Upcoming Events (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: v1.1.x (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: v1.1 is Live! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: Read our Rules @ throneofli.es/rules (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] Found news headline: Welcome to v1.0! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ setSocialData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) {"TwitchUser":{"twitchUserId":null}} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS]*WARN @ deserializeSocialData: !twitchUser - skipping social data (making new empty) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ setCachedPlayerMatchData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) {"_id":"5af7d5ab802b13054b8f19a2","syncVer":3,"lastRoom":"tol-r-bighorn-5a874c98241ecd052759e1dc-4153=","lastStartClass":"Chronomancer","isEligibleToReconnect":false,"lastClassArr":["Scorned","Prince","Alchemist","Drunk","Sheriff","Knight","Prince","Maid","Physician","Scorned","Sorcerer","King","Alchemist","Chronomancer","Prince","Drunk","Assassin","Drunk","CourtWizard","Chronomancer"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) cachedPlayerMatchDataJson=={"_id":"5af7d5ab802b13054b8f19a2","syncVer":3,"lastRoom":"tol-r-bighorn-5a874c98241ecd052759e1dc-4153=","lastStartClass":"Chronomancer","isEligibleToReconnect":false,"lastClassArr":["Scorned","Prince","Alchemist","Drunk","Sheriff","Knight","Prince","Maid","Physician","Scorned","Sorcerer","King","Alchemist","Chronomancer","Prince","Drunk","Assassin","Drunk","CourtWizard","Chronomancer"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CachedPlayerMatchData _cachedPlayerMatchData==GSMgrInfo+CachedPlayerMatchData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgrInfo] te (timedEvents)==GSMgrInfo+TimedEvents (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ AccountDetailsRequest (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ updateSingleStatDataInt: timesLoggedIn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ updatePlayerStats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] [WAITING] @ waitPostSteamAuthCallsDone (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] [READY] @ waitPostSteamAuthCallsDone: Ready (from GS) to change scenes after item store is init'd! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] [READY] @ waitPostSessionAndStoreBeforeLogin: Ready (from GS) to login (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ prepConnectToPhotonAfterAuth (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] @ PhotonConnectGS (SetAuthVals) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PhotonMgr] Settings >> playerName (displayName): Geyde // userId (username): 5af7d5ab802b13054b8f19a2 // gameVer: v2.0.0d (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] accountDetailsRequest success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] gp == 479 // raw? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgr] @ addInvListsToSession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] updatePlayerStats success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Successful updatePlayerStats! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] GS: READY (Service 3 of 3)! Yielding 1s to catch up (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] (READY) @ waitServices (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ ToggleSteamBtnInteract (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] Steam LOGIN btn was clicked.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] @ LoginWithSteamGS() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN] @ ToggleSteamBtnInteract (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGED-IN] @ ProcessLoginResult() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGED-IN] About to verify email (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] @ afterLoginInitVerify (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] linkedSteamId == mySteamId. Steam verified. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] ShowNewTerms() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] ALREADY SEEN Latest terms -- Logging into lobby.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] PrepLobbyAfterTermsAcceptGS() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGGING-IN] @ CheckVersion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] serverVer == v2.0.0d (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Common] MyVer: v2.0.0d / ServerVer: v2.0.0d (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] forcePatchOnVerMismatch == True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Login] @ _LoginSuccess (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN-TO-LOBBY] @ _changeSceneASAP: **CHANGING SCENES IN 1 SECOND..** (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LOGIN-TO-LOBBY] Callbacks returned. Lobby loaded. Changing NOW! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ========================================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnloadTime: 38.134480 ms [Twitch] @ Awake (DontDestroy + Singleton) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSMgr]*WARN @ GetTwitchUser: Found socialData, BUT !socialData.twitchUser >> Returning null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [FriendsList] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AccountLinks] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Common] FOUND LAUNCH ARG 1: -force-d3d11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ OnLevelWasLoaded: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Initializing item store... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) =============================== (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Grabbing queue of messages to popup! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ listMessageRequest (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnLevelWasLoaded: Checking for reconnection to Photon! State = Connected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [FriendsList] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ initGdpr (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ GDPRCheckIsEligible (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] allowFollow==True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AccountLinks] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ BoslofLobbyInit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ InitLobbyUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ SetDisplayNameUI: Geyde (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] gp == 479 // raw? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ updateGpShown: 479 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] @ DiscordGetUsersOnline (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Waiting for callback.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ checkInitJoinedLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Photon] PUN ver: 1.88 gameVer: // v2.0.0d (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Analytics] @ GAInit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Initializing with custom id: 5af7d5ab802b13054b8f19a2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ UpdateDiscordBot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] WAITING @ _waitGSInitToInitItemStore (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] READY @ _waitGSInitToInitItemStore (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ initItemStore (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] Finished loading scrollers. Updating myChar and caching my equipped items... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryAddWepScrollerContent (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryAddArmorScrollerContent (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryAddEmoteScrollerContent (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryAddDNColorScrollerContent (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ TryAddAvatarScrollerContent (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryAddTitleScrollerContent (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryUpdateUnlockedDNColors (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryPrepWepFallback (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryPrepArmorFallback (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryPrepEmoteFallback (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryPrepDNColorFallbacks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryPrepAvatarFallback (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryPrepTitleFallback (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryCacheWep (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryCacheArmor (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryCacheEmote (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryCacheAvatar (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryCacheTitle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ validateCacheLogErrs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ItemStore] @ addEquippedItemsToMyCharAndUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryEquipWepToCharAndUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryEquipArmorToCharAndUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryEquipEmoteToCharAndUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryEquipAvatarToCharAndUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ tryEquipTitlesToCharAndUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [API] @ SendDiscordJoinCreateHook (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Waiting for callback.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] listMessageRequest success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] GDPRCheckIsEligible success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] isEligible (GDPR)? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ gdprReqDataSetIsEligible (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 60070. Total: 507.723328 ms (FindLiveObjects: 16.123920 ms CreateObjectMapping: 33.317894 ms MarkObjects: 433.114319 ms DeleteObjects: 25.166536 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [ToL-API] Successful callback: UnityEngine.WWW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API-Callback (CheckIsOnline)] {"onlineCount":1646} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] numDiscordOnline: 1646 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ DiscordGetUsersOnline: 1646 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ToL-API] Successful callback: UnityEngine.WWW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [API] Callback (SendDiscordJoinCreateHook): {"success":true} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [API] SendDiscordJoinCreateHook - SUCCESS: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 60070. Total: 477.281708 ms (FindLiveObjects: 14.105043 ms CreateObjectMapping: 14.203244 ms MarkObjects: 448.720825 ms DeleteObjects: 0.249227 ms) [PhotonMgr] @ OnJoinedLobby: [re]ConnectedAndReady=True // UserId=5af7d5ab802b13054b8f19a2 // Nickname=Geyde (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Photon] @ joinSpectatorToggle // isSpectator==False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Photon] @ setPhotonPlayerPropBool: isSpectator // newBoolVal==False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ toggleChat. setOn? False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [UI] @ mmVerifyVersion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GSInfo] serverVer == v2.0.0d (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Common] MyVer: v2.0.0d / ServerVer: v2.0.0d (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ PreMatchCheck (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnJoinedLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] Starting lobby polling now. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] @ joinedPhotonLobby (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning/GameAnalytics: A custom user id must be set before SDK is initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ OnReceivedRoomListUpdate (init) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] initLobbyStatsDone==ALMOST (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] initLobbyStatsDone==true (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] PreMatchCheck success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] Eligible for reconnection (lastRoom==tol-r-bighorn-5a874c98241ecd052759e1dc-4153=): True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ prepNewReconnectUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Lobby] @ setReconnectingUINow (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GS] joinedPhotonLobby success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [QuitConfirm] @ OnExitNowBtnClick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Common] QUITTING GAME NOW! // quitReason==PlayerClickedQuit // hackyQuit? True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)