2 New Cult Classes

Before everyone screams at me, yes I know that BD keep royal blood when converted into cult but I’d like to make some royal blood cult converts, once you convert a royal into one of these classes you no longer are able to convert them into one of these classes until the royal cult dies

Example: you converted a Princess into a Cultress, you try to convert another Princess into a Cultress she will be a Seeker

Cultress

The Cultress, Cult, Investigative :mag_right:

Converts from Princess

Passive 1: Cult Blood: Same as royal blood

Day Ability 1: Inner Soul: Discover a player’s faction, 2 use

Night Ability 1: Cult Lashes: Discover a player’s class type, 4 use

Night Ability 2: Blood Wisp: Discover if a player is going to protect/heal (merc guard counts) a person, 3 use

Tippler

The Tippler (placeholder name), Cult, Offensive :dagger:

Converts from Drunk

Passive 1: Cult Blood: Same as royal blood

Passive 2: Mithras Focus: Immune to occupation/target change

Night Ability 1: Suspicious Drinker: same as debauchery

Night Ability 2: Blood wine: Chose a player to serve blood wine to, the player will be occ’ d going through immunity if BD or neutral because they will get sick at the sight, if he is NK he will not react and do what he does, 2 use

Noble turns into apostle as usual

Feedback/suggestions are appreciated

4 Likes

May I please say this once and everyone listen

STOP BUFFING CULT

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Good design but please stop buffing cult

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Thanks! xd

The classes are fine, but it seems arbitrary.

Cult conversions are by type, while Unseen are by class. The only new Cult class we need is a Cult Killer (Acolyte)

3 Likes

Yeah I know I was just thinking about it maybe I could use some of the abilities on other classes

The classes are fine, but they are just slightly different versions of the other cult classes.

The cult still needs buffs. The only cult class that’s close to balanced is the cult leader, but even that could still use a change(like reworking the sacrifice mechanic. It’s not fun to be killed after you’re converted.) The unseen is much stronger than the cult, the only advantages the cult have are being able to infinitely convert and having 4 members. The unseen is better in every other way.

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Rh they are
Meant to be stronger!!! Cult get more members and can replace Cl

Unclear if this is crowned from drunk which it seems to be and if not please specify when this is used rather the invoked.

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Yeah it is converted from drunk, sorry forgot to put it in

Edit: Lol… me as clumsy as usual said butler instead of the obvious drunk

It should be crowned from drunk, drunk literally has the same abilities. I do not know whether a converted butler should get royal blood.

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Yeah just realized my mistake

That’s bad balance. Factions should be equal in power. That’s the cult’s only advantages though. The cult classes themselves are weak.

Cult classes are MEANT to be replaced.
If that wasn’t the Case spy maid would be infinite. Unseen aren’t

That doesn’t mean that they should be weak. The assassin is just as easily replaced, yet the unseen classes are still strong.

Just because it isn’t doesn’t mean that it shouldn’t be.

I can’t understand the second part cause you used a double negative and I am tired

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Already existing does not mean that it is fine.

I have to argue something.

If every class thats in the cult

Besides cult leader

Has a limit like invoker, apostle, seeker ect…

And the unseen verison doesn’t

I think it was meant to be easy replaced

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I’m fine with them being replaceable, but they should be slightly stronger. Apostle is what each cult class should be like.

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I am sorry but Unseen pretty much lose if they lose their MM on D4. Keep in mind I said pretty much.

And cult are like ehh we don’t care we can learn how to convert and kill people in a day

1 Like