@sulit My class did not break any rules either here or on the Global scale.
it’s especially weird considering that nobody gives slank vigges strongman if they’re sane
claimvigges yes, but slankvigges should generally be weaker than claimvigges since they’re a villager’s role rather than a wolf’s
note: unless the mod has given the wolves more doctors than average inactive wolves, in that case they’re not thinking about design anyway so whatever
just give mods the right to reroll shitty roles that still fit in the thread’s rules to prevent fringe case interactions
done
+1
Don’t repost a class if a mod removes it
But I added an ability to make it more interactive.
alright fair enough
borrrreeedoom
completeing the square sucks!
Ok, we need to start renumbering the Classes.
Slankvig? Claimvig?
Why do I need that?
Meow.
If I would make a Slank/claimvig, I would just make a normal vig, with the exception of that the kill is strongmanned if the slank/claim happened.
Both are just… patches.
Do you have an extremely unreliable playerbase? Yeah, then I see why you would need a slank vig.
Do your players think mass claims are unfun, but legitimate? Yeah, then there should be a claimvig.
Do you as host think massclaims are unfun and the players should stop, but the players are enjoying it and don’t want their meta to be forcefully changed? Yeah, then don’t give them a claimvig.
Why do you keep deleting my class?
Please always consider, when you create a class: would you play this class? I’m not sure if I understand the reason behind the “you can’t talk, you can’t die, you have no abilities” class
Your class doesn’t fit in the V2 thread, but you can post it here, in the first Version:
https://forum.imperium42.com/t/grand-idea-fol-ashes-version/69876/1910
If you post it in V2, please always think about “would you want to play this class yourself.”
How the hell did people manage to get away with peasant
VT >>> class that lacks either VT ability
What’s preventing you from talking if you are modkill immune