A Class like Princess that investigates ability-type instead of class-type

I think there is room for making an investigative class that is a variation on the Princess but different enough to warrant being its own class. It would check a player to see what type of ability they use that night. For example a Knight would always show as Killer/Offensive to Princess but to this new class, it’s ability would show as Support/Social if he uses Defend, but Killer/Offensive if he uses Cold Steel. Eradicate would be kill/off, but Brainwash spec/inv. Alch heal would be sup/soc, but bomb would be kill/off, etc.

I’m going to call it the Earl, and the converted type the Count.

The Earl (Blue Dragon Investigative)

Passives
Royal Blood

Night Abilities
Peruse: Narrow down the ability type used by your target to two possibilities.
Judge: Determine if a player is being framed by the Fool or Scorned.

The Count (Unseen Investigative)

Passives
Royal Blood

Day Abilities
Post Bail: Prevent Prince from executing his prisoner tonight. Prince will be notified.

Night Abilities
Reckon: Determine the exact ability type used by your target.
Defame: Target a player and if they are a Sheriff, they will believe their scouted target has been converted. In addition, their Scout will not work for the rest of the game (they will not be notified of this).

An Earl and Princess or Sheriff would make a great team.

Unseen verison isn’t good enough.

The unseen duchess has a wisp that covers them from investigations

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What if The Count were given a day ability to check if somebody is being scouted? Or disable a Sheriff’s scout for the rest of the game?

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sheriff scout is one of those abilities that can ethier be very good or wasted…

The thing about investigations is that they are very good in early game. But what you want in late game is a aristocrat.

disabling scout would be a good exchange for letting there be known there is a earl

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How about this instead?

Defame: If your target is a Sheriff, they will be believe their scouted target has been converted.

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Have I ever told you I once got a prince killed by making them vote a hunter

Situational

Illusionist does framing better.

I would make it disable scout.

Even if he died the scout should still be disabled

I agree it’s situational, but how is Illusionist better at framing? Sheriff already has Fool and Scorned and Illusionist frames to watch out for, but this Count ability would be the only thing that could fool his Scout which at the moment is 100% trustworthy.

Have I ever told you I once got a prince killed by making them vote a hunter

no lol but well played, were you evil King?

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No

Arisotcrat who made the prince vote he hunter first

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Aristocrat is a great unseen member

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nice, I have been wanting to do that but never had the opportunity. I once saw a Noble make a Hunter self-accuse though, the Hunter was like “exe me plz so I can arrow myself” and I was Neut King so I played along and it turned out that’s not how it works, he actually arrowed the second accuser

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Were you the second person?

haha that would have been funny but no

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I updated the OP with additional night abilities, let me know what you think!

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Not to alarm you.

But there are games without fool/scorned

but whether someone is a scorned target or fool is a major concern at the early stage of almost every game, this ability would give confidence in the Sheriff’s investigation

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Make sure it can’t target the king

Which we don’t actually want.

The reason they exist in the first place is to doubt sheriff claims.

but there is sufficient room for counterplay, someone (fool/assassin/count) could easily claim Earl and say they judged that person to NOT have been framed :sunglasses:

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