I think there is room for making an investigative class that is a variation on the Princess but different enough to warrant being its own class. It would check a player to see what type of ability they use that night. For example a Knight would always show as Killer/Offensive to Princess but to this new class, it’s ability would show as Support/Social if he uses Defend, but Killer/Offensive if he uses Cold Steel. Eradicate would be kill/off, but Brainwash spec/inv. Alch heal would be sup/soc, but bomb would be kill/off, etc.
I’m going to call it the Earl, and the converted type the Count.
The Earl (Blue Dragon Investigative)
Passives
Royal BloodNight Abilities
Peruse: Narrow down the ability type used by your target to two possibilities.
Judge: Determine if a player is being framed by the Fool or Scorned.
The Count (Unseen Investigative)
Passives
Royal BloodDay Abilities
Post Bail: Prevent Prince from executing his prisoner tonight. Prince will be notified.Night Abilities
Reckon: Determine the exact ability type used by your target.
Defame: Target a player and if they are a Sheriff, they will believe their scouted target has been converted. In addition, their Scout will not work for the rest of the game (they will not be notified of this).
An Earl and Princess or Sheriff would make a great team.