I was thinking about the neutral killers, and how they work. The neutral killers can only kill one at a time ( with exceptions, eg. Sorcerer Circle of Death). It would be nice if a concept where a class “infects” or “smothers” targets which could either be killed after being infected or empower the class itself after a certain number of people have been infected into this game.
For example, the class could “infect” targets on odd or even nights, and once a certain number has been reached or whenever they wanted to, these targets would be killed (with exceptions, eg healed, in jail etc.) Some classes could be immune to this, and others could protect themselves from it (eg. fool hide could protect them from being infected). They could either kill the targets, or become empowered after “infecting” multiple targets. I think if this were to become a new class, it would probably just be another neutral killer.
This is just a vague idea I have, but I think this could be worked into a new class or a class rework which could make the game more interesting. If anyone has other ideas like this comment below!
Thanks
- Lily
Edit: This is something like the Arsonist/Plaguebearer from ToS. Also, I heard a name idea from the discord for this possible new class: Warlock.