Acolyte Cult Killer

Acolyte (Cult)

Cult Killer
If the player converted was a Killer class they will be converted into the Acolyte

Passives:
Isolation - only gained if the player converted was Hunter.

Day Abilities:
Disembowel - After the end of the next night phase the player you selected will bleed. unable to be used if rupture was used today, but rupture can’t be used if this ability was used(1 use)

Night Abilities:
Reinforce - Prevent everyone except the cult from visiting the selected player.(2 uses)

Bloody Trap - Select a cult member and prevent all abilities targeting them.(2 uses)

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How is this killer

you can’t make a specifically killer class because well you shouldn’t really be able to

Why not?

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you could empower kills or make it more efficient as a Killer

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this is basically an Offensive class except disembowel

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I was thinking of that but it doesn’t really help cult as cult can only kill every 2 days and eradicate can only be used 3 times

I mean technically speaking, Eradicate has no cooldown, and you can gain more uses of it

also rupture

You don’t need the passive because occ immunity carries over, good class I honestly think it’s a little too powerful, it’s Bassically a better Enforcer right now, I’d reduce its second ability by two, first maybe one? Generally Cult classes are meant to be pretty limited and a ability that powerful shouldn’t have 4 uses as cult

You mean sage?

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well abilities are known to carry over from cult to unseen that’s like with invoker you don’t say you mean servant?

ok fixed it thx for your suggestion and I do agree a bit op if having 4 uses