Background:
This scenario has happened many times to myself and everyone I know that has played the game more than just a few starting games. This is not about one or any match in particular, but rather addressing the issue of why is this type of situation even allowed to happen? Let me give an example
-Start off BD
-Call out multiple unseen and NK
-Its about to go to Night 11, there’s only 1 Unseen left who is MM. You announce that MM is definitely him and BD agree with you and you guys plan to up him next day.
-he converts you and next morning is lynched himself due to how much you were calling him out before.
-You are left a lone assassin against confirmed BDs/Prince with a healer and the chance of winning is 0%.
This kind of situation plainly should not be allowed to happen. my example seeks to outline the flaw of how one can be heavily responsible for destroying the team that you at the very end get converted into and inevitably lose with.
MY SUGGESTION (Maybe only for unseen games but could be added to all games)
Create/implement a BD-Unique ability which will become available after lets say, NIGHT SIX, that makes it so that if the Mafia faction (Cult / unseen) attempts to convert you this night, you will instead commit suicide by immolation. As a result, you will die but your logs will be burnt and not shown to the castle. If you are being HEALED or GUARDED, you will still suicide because your suicide is in reaction to the convert. Additionally, your body will only die after 1 day delay (same as reaping)
This ensures unseen gets similar value from using the ‘convert’ ability on someone who chooses suicide compared to getting a convert off successfully, as it will kill someone and destroy their logs and goes through healimg and guarding and also throws off BD by having him appear alive for one more day.
The goal is that it ensures that a BD who has made it that far (N6+) doesn’t get screwed out of a potential win that maybe he/she heavily influenced when the game is potentially not winnable for the other faction that this player is about to get converted into.
if you missed it, I repeat that this button I’m suggesting is only to appear after Night SIX. Unseen is free to convert people early on.
the reason I propose the suicide to be so loaded (Destroy logs, go through heal/guard, and 1 day delay in body dying) is because a normal conversion gives the same advantage to the mafia faction as killing 2 BD because it removes 1 BD and adds 1 Mafia member.
therefore, if a BD chooses to suicide to stay loyal to his faction, there must be trade offs.
(Edited out the spammy bold that covered 50%+ of this post. Rejoice! --Xblade)