… that if you poison a King who did something obviously evil, he turns out to be Good, but if you spare a King who does something subtly bad, he turns out to be Evil?
Poison obviously just converts the king first
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We need a game mode where we troll everyone like that
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Reverse mode: make sure your faction loses.
You must use an ability every night excluding those with limited abilities. Knights lose cold steel.
HEY!!! No actual explanations allowed!
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