Mastermind- Remove bleeding immunity
Remove little birds-
Add: dayframe (2 use): Player will appear as chosen class if executed
Mystic- Remove private matters.
Knight- add a passive ability: can’t be converted while using cs.
Butler- can poison king since day 2
King- allies remove-
add- council: talk with 3 players at night (2 use)
at the start of the day, the game will show the town which players were in the council
noble- twin will no longer show at the trial result, but it will effect the trial result.
fool- exing a fool will always result 1 day without trials.
Hunters mark- will be able to kill death immune players
prince- will be able to execute n2
Remove sound while using day ability (butler poison, cw clear mind)
trials limit will be 3.
Reasoning:
make this game more about social deduction. MM dayframe can help him to fake his and his unseen claims. it also make other invest classes far less confirmable.
MM frame can make the game more about deduction and less about luck. it might increase unseen win rate too much and might need balance, but it will take the game at the right direction.