Castle Desolation - Concept

honestly
the most interesting roles mechanically are neutral

because they can be sided one way and still butt heads with people who are good / evil

the fact that ‘everyone of good can win with other good’ means that making a death ball is just
how you play it

We should add anime detective waifus next time.
It would be a shame if someone started a riot because of a failure to add them in.

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One thing I could see being problematic is the Sovereign being an IC that Good can rally around

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Oh and what do you mean by destroying a crystal grants EXP? What does EXP do?

I would guess it levels you up.
Giving you buffs be it stats or abilities.

Level up and gains stats.

Also something I’m adding is that each player begins with an innate, and at levels 3, 6, and 9 they can select to unlock one of their three passives, and at Lv10 their ultimate is unlocked.

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I assume there will be things to balance it but I could easily see the game focusing too much around Soverign being an IC

Yeah, that’s definitely something to consider. Now a mass claim to the Sovereign will basically be demanded and so far in VLDR2 and Death City (ones that I played), every win condition was basically unique. Find an overlapping one… you’re toast. :upside_down_face: It’s not like our evils are such great fakeclaimers anyway, but they also cannot even coordinate any claims now either. Will probably be problematic.

It’s basically Whisper King meta from ToL?

What about potentially just electing the Sovereign early into the game?

Simple solution. You can’t whisper the sovereign :^)

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Just kill the Sovereign early 4Head.

Just kill the Sovereign publicly like we did 5 times last game 4Head

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Make Sovereign confirmed evil

guaranteed hit 45 damage gun that bypasses knockout stage

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I suppose this prevents the game from necessarily ending too quickly, or to encourage a slower game.

Wouldn’t fix it completely, but it’d be better. You can force every player to enter into an one entrance room one by one to claim, possibly restraining each player beforehand using rope/handcuffs and then forcing them to claim/show known private slots.

Yes, one evil could break this, but then an angry mob would wait outside and since all(?) evils need to break 3 crystals to win as well and some probably need to survive it wouldn’t be safe for them to break this.

I’d be an anti-fun sovereign

What is the desired effect you are trying to get out of a confirmed good starting sovereign?

Fine, then I’m rando’ing the Sovereign’s alignment.

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Making Soverign confirmed evil is more gamer

Confirmed neutral sovereign is the only way

In before the Sovereign gets poisoned by the Butler.

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