[Class Revamp] The Sorcerer

I feel that sorcerer win is quite low compared to other two neutral killers. As such here is my suggestion combine some abilities from Herbalist into Sorcerer

The Sorcerer :shield:

Neutral Killer

Passive: Perception - You will not attack targets that are death immune or guarded by The Knight.

Passive: Mage Armor - Immune to death at night, poison and bleeding.

Day Ability (Walking Bomb) - Cast a deadly spell on a player that you can later detonate. Can have multiple Walking Bombs active. Cannot target King. (∞ uses)

Day Ability (Defile) - If the targeted player dies tonight, they will appear as the chosen class. You will know what class they really were. (3 uses)

Night Ability (Magic Missile) - Fire a magic missile at a player, killing them. (∞ uses)

Night Ability (Exploding Drug) - Target Others: Trick a player into believing they were attacked and healed. They will not believe they were cured of Nightshade or Bleeding.
Target Self: Kill all players with a walking bomb active. (∞ uses)

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This takes away from Possessors’ niche of casting doubt on night flips. :confused:

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not his niche

he is the only NK that does it, I for one do not want one NK copying the abilities of another, there are only 3 and certainly there are more creative options out there

Tbh even with sorc being like arso i got to agree this would work

Sorcs still sort of weak even with walking bombs

Hmm instead of Defile what about Bomb Pressure , bomb target players cannot vote you on court (3 uses)

Outs the sorcerer?

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How about making bomb wipe flip and logs?

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Absolutely no, never make a NK immune to being voted.

Buff it a different way imo

That could work

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Sorc’s entire quirk is her ability to skip late game, she doesn’t need anything else imo

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I would support Sorcerer bomb’s erasing targets’ logs