(Class Rework/Buff?) Possessor

Possessor, Neutral, Killer :hocho: :star:

Passive 1: Blackened Shield - Immune to death at night and you will be immune to poison/bleed if you have been poisoned/bled before.

Passive 2: Driven - Immune to occupation/redirection.

Day Ability 1: Body Control - Control a player’s body making you able to talk/vote in their body for the day, you can switch back to yours and back to his anytime during that day, 2 use, 1 day recharge time.

Day Ability 2: Facelift - Change the class your body will appear as when you swap bodies using Possess.

Night Ability 1 Puppet Strings - Control a player and force them to kill another, you will also see whispers to and from the controlled player the next day, they will not be aware that they were controlled.

Night Ability 2 - Possess - Same

Feedback/suggestions are appreciated

Awesome

Body control is really cool, but 3 uses is way too much.

Okay thanks for the feedback I’ll make it 2 uses

Honestly, for ToL, I think the Possessor is plenty strong as it is.

1 Like

How would ability 1 work?
It’ll be insanely hard to code as well. It’s not too practical. Cool idea though XD

It’s not a rework. It’s a buff.

It is strong but getting to the end and winning is really hard, with body control it will work kind of like reaper’s reap making it able to get to the end, though I could remove the extra part of blackened shield passive

Guess I didn’t really think about that lol, thanks!

Yeah it really isn’t a rework lol

1 Like

Possessor is plenty strong without his main counter now.

Reaper once found cannot escape.

2 Likes

I win more Reaper games than Possessor ones because I’m a scrub.

3 Likes

Reaper can.

Just leave

No ones stopping him
They would probably be glad that he left

You’re… WEEPORTED!

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Idk

Unnecessary, poss’s jump heals him anyways about the poison and bleed.

Just a buffed chill. Poss does not need this.

Why?
Could you please elaborate a bit more on this

Yeah I think I’m gonna remove it tbh