[Class Rework] The Sorcerer [Now Fully NK]

credit to @techwolves for this idea.
Since i made an BD inquis here:
https://forum.imperium42.com/t/class-rework-the-inquisitor-bd/44594/10
I realised that the inquisitor is now more general. Because of this, i decided to rework the Sorcerer.

The Sorcerer :shield:

Neutral Killer
Mage Armour (Passive) - Immune to death at night, occupation, target changing, poison and bleeding.
Perception (Passive) - If you were about to take an action that would cause your death, it will be cancelled.
Confusion Spell (Day) - Choose a player. For the rest of the game , they will appear suspicious. - 2 uses
Chant of Fury (Day)- Your next kill will not require a visit. - 2 uses
Magic Missile (Night)- Fire a magic missile at a player, killing them.
Circle of Death (Night)- Everyone visiting target player will die. (Unavailable before Night 3)
Kill all members of the main factions.

Because the Inquis/sorceror are no longer a cat and mouse type of deal ill probably make two classes to fit that.
CHANGELOG:
14/2/18 Updated it to Look like a FoL class card.
14/2/18 Changed Confusion Spell’s wording. From appearing evil to appearing suspicious.

3 Likes

Better to have Sorcerer as its own NK instead as some weird evil sided class.

Also, shouldn’t this be in the Classes section?

4 Likes

Which evil?

what evil :^)

2 Likes