Archchemist(Neutral Special)
Passive: Cannot be killed by Alchemists
Passive: Occupy immune
Passive: (Optional) Able to talk to fellow Alchemists at night.
Day Ability 1: Stony Survival
Give all Alchemists(including the Archchemist) in the game a stoneskin potion (3 uses )
Day Ability 2 (Optional): Chemist’s Secrets
Whisper all Alchemists a one time message, possibly to reveal yourself to them. (One use only)
Night Ability 1: The heart of the chemists
Give all Alchemists(not including the Archemist) a healing potion that does the exact same thing as Alchemist’s potion (unlimited uses)
Night Ability 2 Suicide Poison.
If an Alchemist gets attacked, you immediately run in and sacrifice your life to save your fellow Alchemist, instead of the alchemist getting attacked, you will get attacked and you’ll throw a poison potion at the attacker (if attacker is night immune, you will not kill the person and instead sacrifice your life for the alchemist)(3 uses)
Lore:
The Alchemists have been bullied on for long enough. A person from far away lands came, claiming to be the leader of all alchemists. He quickly managed to get the alchemists on his side and even became their true leader. The Archchemist will lead his people to victory, and make sure that nobody messes with the alchemists
Comments:
Kind of a leader to protect the alchemists, maybe add an ability to talk to them like Unseen, but I think whispering to them one time is enough, it would be a special whisper tho. I think the winning condition would be to see at least one alchemist survive throughout the game, and if all other alchemists die, he becomes one with used up poison and stoneskin potion. Oh and ofc it can only appear in game with only Alchemists in them