Bard:
Day Ability 1: ??? of Glory (3 uses)
No one can use day abilities for the next 20 seconds.
Night Ability 1: Serenade of the Lake (2 uses)
The target falls into a trance, causing them to leave the castle. They are occupied that night, but cannot be killed.
Fiddler:
Day Ability 1: Fiddle (Infinite Use)
Targeted player cannot hear correctly (the text is jumbled) for the next 20 seconds.
Night Ability 1: Early Bird(?) (3 uses)
The Fiddler wakes a player up early. The next day ability that target uses instead targets a random player.
More later.