Duelist
Blue Dragon Killer
Passive 1: Competitive - Occupy and Redirect immune
Passive 2: Last stand - If you are the last Blue Dragon alive and the King is dead then you can use both night ability’s in the same night.Night Ability 1: Parry - If Target player visits you then remove their immunity’s and redirect them to themselves. Every successful use of this ability gives you a use of strike. (Unlimited)
Night Ability 2: Strike - Occupy and kill target player. This Ability will be disabled if you kill a BD. (1 uses)
Gladiator
Unseen Offensive
Passive 1: Competitive - Occupy and Redirect immune
Passive 2: Berserk - If the Mastermind is dead then Stagger has unlimited uses and Occupies the target.Day Ability: En guard - You will redirect anyone visiting the Unseen to your target bypassing Occupy immunity tonight. You will know who is redirected this way (2 uses)
Night ability 1: Counter - If Target player visits you then remove their immunity’s for 2 nights (including this one) and redirect them to themselves. (Unlimited)
Night ability 2: Stagger - Disable target players passives for 2 nights (including this night). They won’t be informed (2 uses)
Note: If you Parry a reaper he will attack himself but his souls will let him survive. The sorcerer’s perception will stop the her from attacking you if she would trigger Parry. You would need to target the controlled player to parry puppet strings and this will kill them. You will know if parry triggers. If 2 duelists target each other then they will both be redirected to themselves and not visit each other.
A CW support empower or an Enforcer frenzy will get through Parry.
Inspired by @Tormental’s final girl from Camp Cadaver