Lore: The king did not want to choose sides anymore, he decided that his life is more important than the kingdom. After he made this decision the King became neutral in the battle against BD and Unseen. The Prince noticed that his king wasn’t helping BD anymore. He demanded of his father to step down and let him take the throne. The king grew in anger that day. Later that night the king sent a guard to go kill his son. A brutal slash dead center through the gut made the poor prince fall to his knees. As the Kings guard left, another shadow appeared. After the prince regained his focus, he noticed that all his wounds were cured. A friendly alchemist came to his aid saving his life. The next morning there was talk of another killer. Eventually they put the alchemist on trial. As he tried to defend himself, the king wasn’t having it. He decided that his fate was death and killed him in fear of dying. The prince heard of this and had enough. He fled the kingdom swearing of revenge on the Future. The King had a new son growing up to become the new prince.
**Name - Fallen prince **
Faction - neutral offense
Passive 1 - hidden in the chamber - you hide in the jail the first time someone tries to attack you making you immune to death once.
Passive 2 - taking what’s mine - when the origanl prince dies then your night ability execute will be active.
Day Ability 1 - imprison - jail a player at night, (unlimited uses). Can jail the King but can only jail the king up the 3 times.
Night ability 1 - execution - execute the player in jail. (3 uses) can’t exe king. This ability is only available when the prince is dead
Night ability 2 - Lost the keys - keep a player in prison having them not participate in the day action. The player will only here people talk but can not see votes, be able to vote, or talk for the day.
Mechanics - this class can be jailed interrupting any day abilities. This class cannot jail the prince. You will be given a message that the player is the prince
Win condition - make sure there is no King by the end of the game.