Harpy (Neutral Killing) - A FREAKIN’ BIRD WOMAN, Y’ALL.
Passive 1:
Invasive Species - Every two successful kills you make give you one additional use of your “Broodling” day ability.
Passive 2:
Mommy Dearest - You are immune to murder at night while you have a “Broodling” egg in play. (IE: There is at least one player still alive that you gave an egg to.)
Day Ability:
Broodling - Place an egg with a target player. It stays with them permanently. If that target visits you on a future night, the egg will “hatch”, killing them. Acts as a normal kill, can be healed, etc. (Single use, recharged with your “Invasive Species” passive.)
Night Ability 1:
Live Prey - Kill a player and feed them to your children, keeping them from joining dead chat for 1 additional night. (Victim can’t speak to Ghosts or Psychic, can’t be made Death Knight, etc. but only for that 1 extra night.) (Unlimited use.)
Night Ability 2:
Home to Roost - Retreat to your nest, protecting yourself from murder and healing bleeding/poison. (3 uses. For when you don’t have an egg in play and need emergency safety or you have been bled/poisoned, etc.)