Day Ability 1:
Odor x1 - your body odor causes a commotion in the court - all chatting is silenced for 10 seconds.
Night Ability 1:
Tunnel - listen in on target player’s whispers.
Night Ability 2 (Optional)
Dig x3 - dig a hole and go into hiding - can not be targeted this night
Lore:
Miners are rare, their goal is to play an indirect neut roll providing support for whichever faction they choose. They seek peace and harmony within the kingdom, while avoiding confrontation, and daily tasks - they would rather work and avoid the court.
Comments:
Victory - survive/ all killer classes have been killed
note reaper deaths would be moved POV from table in a similar manner to make it a possibility of reapers or miners in play.