[Class Suggestion] Poison Ivy

Poison Ivy :shield:

Neutral Killer

Passive (Nature With Us) - Immune to death, poison and bleeding

Day Ability (Poison Breath) - Target a player it gives that
player bleed/nightshade. (3 uses)

Day Ability (Charm)- Target a player, it will give the feedback of that player’s action. (3 uses)

Night Ability (The curse of Flowers) - Target a player, that player get the curse. Curse player visited another curse player will lead them to die. (Infinite uses)

Night Ability (Seed Dispersal) - Target a player to kill. If that player is cursed, whoever visits them, gets the curse. (Infinite uses)

Goal : Kill all members of the main factions.

1 Like

Your passives give you away, just make it bleed and death immune.

I like the idea behind cursing and it’s effect where people visiting someone with the curse dies, what I’d propose however, is an ability to make someone your “cursed” who curses whoever visits them and if a cursed player visits the “cursed” then they die.

It also needs a direct method of killing too, so maybe a 3-time usual kill.

There’s a few avenues you could take with this class

Oh yeah. How do you kill the last player

Edited the second skill to spread the damage.