Pyromancer
Neutral Killer
Passive 1: Psychopathic - Immunity to Death, Occupy, Redirect, Poison and Bleed.
Passive 2: Recharge - You gain a use of killing spree at the start of every night.Day Ability 1: Out of sight - Your Ability’s will not count as visiting and will Occupy the targets tonight. (3 uses)
Day Ability 2: Scar - Disable Target players day Ability’s for the day (2 uses)Night Ability: Blaze - Kill target players. You may target as meany players as you have uses. Costs a use for each successful kill. (0 uses)
goal: eliminate the main factions
How would you program this into the game? In theory you could have up to 15 kills in one night.
Other than that good, maybe a more creative name than Serial Killer. Don’t have anything myself.
You just have it so you can select multiple boxes when choosing your target. It was actually done like that for Psychic for a bit. If you try to select more than the max then the first one you selected would cancel.
I am open to name suggestions obviously.
Hmmmm…
In the spirit of magical NKs,
- “Warlock”
- “Demon” (From FoL)
- “Pyromancer”
DO NOT CALL IT SERIAL KILLER PLEASE
even if you have to change all of the “flavor text” just do not call it that
Also because why not
Night Ability: Stab: Kill a player (0 uses)
You gain a use of stab if someone tries to poison or bleed you
Well is there anything wrong with the class itself?
No, the class is pretty good and well balanced I think.
TBH I like Pyromancer. I’ma Change the flavor real quick.
Done.
Oh I just had the idea of Out of Sight also turning Blaze into an Occupy Kill to break healing chains. That sound fair?
Yeah.