The Chamberlain
Neutral support; unique
Passive ability: Regent
You may step forward as a royal to become king after the king has died. If you become king, you will become the regent king.
Night ability: Patronage
(infinite uses, 1-day cool down) Grant your target access to treasury. They will gain a use of each of their abilities that has/had 2 or more uses.
Day ability: Adjust schedule
(infinite uses, 1-day cool down) Add/subtract 30 seconds to the day’s timer, your choice.
spawns in every game with a good or evil king, sometimes spawns in a neutral king game.
Goal: If the original king is evil, win with blue dragon; if he is good, win with the unseen/cult. If he is neutral, then survive.
The regent king
Neutral special
Passive: Tenacity
Immune to occupation
Day ability: royal finger
(infinite uses) your next accusation of treason will count twice.
Day ability: Pass the torch
(1 use) Select a player to become the new king. You will step down and become the chamberlain again.
Night ability: Friends
(2 uses) determine your target’s faction
Night ability: Guards!
(4 uses) send a guard to protect the target.
goal: same as the chamberlain’s.
- I wanted a class to balance out the king’s alliance.
- I thought the idea of a regent would be cool
NOTE: the chamberlain does not know what his allegiance is until the original king dies.