The diseased is a neutral class that is permanently poisoned and needs to bait healers in order to survive. This class is usually harmful to the BD since it will redirect healers from healing important targets to healing him.
The Diseased
Neutral, OffensivePassive: Chronic disease
At the beginning of each day (starting from day 2) if you are not poisoned or bleeding you will become poisoned/bleeding (depends on the evil faction). You will die in 2 days unless healed.Passive 2: Sympathy
Immune to death and occupation.Day ability 1: Insurance
Anyone that tries to heal you tonight will be immune to death and occupation. 3 uses.Night ability 1: Pity
Select a player. Anyone trying to visit said player will visit you instead, they will not know who they were forced to visit. Goes through redirection immunity. Unlimited uses.
(Anyone redirected by this ability will get a message saying “You were forced to target The Diseased!”).Night ability 2: Expunge
Everyone who visits you tonight will die. If at least one person dies this way you will be healed of any poison/bleeding. 3 uses.Goal: Survive.