[Class Suggestion] The Elder (BD Social) and The Hag (Unseen Social)

The Elder

Blue Dragon Social

Unique

Passive (Herbal Wisdom) ~ Immune to Bleeding and Nightshade. You will keep this Passive, even if your Class Changes.
Passive 2 (Around the Town) ~ Sees all day abilities being performed (Doesn’t see who used them), Does not see abilities used by neutrals.

Day Ability (Meditation) ~ Make yourself conversion immune for the night. You cannot use any night abilities tonight. (2 uses)

Night Ability (Inform) ~ You and Target Player Will Know the Identity of One Person Visiting The Target Tonight. (Infinite Uses)
Night Ability (Communications) ~ Have 2 players see each other’s feedback from abilities used last night. Does not show attacks or conversion. (2 uses)

Goal: Defeat the Cult/Unseen and any Neutrals who seek to do you harm.

The Hag

Unseen Social

Unique

Passive (Herbal Wisdom) ~ Immune to Bleeding and Nightshade. You will keep this Passive, even if your Class Changes.
Passive (Keen Ears) ~ See all day abilities being performed (Does see who used them), Does not see abilities used by neutrals.

Day Ability (Nosy) ~ Listen in on the Prince tonight. (2 uses)
Day Ability 2 (Invoke) ~ Disable Target’s Passives For Current Day and Night. Can be Used During The King’s Election Phase. Target Will Not Receive A Notification. Does not remove death and conversion immunity. (3 uses)

Night Ability (Educate) ~ Target Unseen Member Will Know the Identity of all Players Visiting Them. (3 Uses)
Night Ability 2 (Astonish) ~ Frame Target and Receive the Feedback of the Ability the Target Used Last Night. (Infinite Uses)

Goal: Defeat the Blue Dragon and any Neutrals that seek to do you harm.

Clarifications

~ For Invoke, it removes the target’s passives for the day used and the following night. So if it was used Day 5, it would work from Day 5 to the end of Night 5.
~ For Nosy, it does not give away who the Prince/Jailed are, it would show something like this.
Prince: Class?
Jailed: I am a Noble.

~ For Around The Town, it would show something like this.
A Noble or Aristocrat forced [15] to vote for [6].
For Keen Ears, it would show something like this.
[7] forced [15] to vote for [6].

I’d love to hear some feedback, as this is a raw idea. Thanks!

Ngl the elder is too powerful to even be confirmable imo.

No we don’t want that to happen.

2 Likes

Yeah, I realized that, so I want to see if I can replace it with something else. Or maybe just remove it. I’m not sure on that yet but we’ll see.

I mean it is too op and unseen wil be scared to say fake claims to other unseen.Or for example mm can’t ask to convert what he was if he become asassin immediately.And add cult class too thx

A. Yeah, I’m removing Eavesdrop and replacing it with something else (or not, IDK)
B. Cult class would be Apostle.

Tbh it felt some powerful as this and i expected unique class for cult conversion.

Yeah, I can definitely see where you’re coming from, and this is kind of a raw idea, open to interpretation. I COULD see if I can think of something but I’m being on the safe side with just making it an Apostle.

You can remove eavesdrop and can give day ability to make himself conversion immune for night.But if he use this he can’t perform night ability for that night.Since it is social class it makes sense.Just throwing ideas here

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I like that. It nerfs The Elder (As they are pretty powerful anyways), and helps protect them. Good Idea!

Ngl I would never use it.
I like being converted

To each is own I guess.

But it is useful late game.Either you are gonna converted into loss or you will use it.

Yeah, people always are annoyed when they “Take the L” from being a convert. So it makes sure that the Elder won’t get too powerful and OP and protects them late game.

Remove prince occupy immunity

Finally someone found out how!

This makes trollbox useless

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I could make an exception for abilities like Troll box. It would kill the fool and scorned’s win chances.