Hello all. This is i guess part 3 on an unintentional series of ideas. At first , it was a rework on the Inquisitor:
https://forum.imperium42.com/t/class-rework-the-inquisitor-bd-and-the-heretic-unseen/44594
Then a sorceror rework came around:
https://forum.imperium42.com/t/class-rework-the-sorcerer-now-fully-nk/45081
But this lost, in my opinion , that cat and mouse play between the two. Now that the Inquisitor is BD , he has much less incentive to primarily find the NK. These two classes(names are both pending) were made to fill that void.
Enter the Minx and the Slayer (NAMES ARE PENDING OK)
The Minx is the mouse. She runs away from the cat (Slayer) causing havoc in her wake. She can be a bit of a pest as she constantly manipulates information and actions. Shes based of the Witch in Town of Salem.
The Minx
Neutral Offensive
Book of Cunning (Passive) - Occupy and Redirect immune.
Book of Protection (Passive) - Immune to death once.
Cloud of Corax (Day) - Make someone appear as magic tonight. - 3 uses
Confusion (Night) - Anyone who targets you tonight will target someone else of your choosing. Choosing yourself will make them target themself.- 2 uses
Abracadabra (Night) - Attempt to control a player, choosing who they target tonight. - Infinite Uses
Live to see the Blue Dragon defeated.
Now the Cat , Slayer. His goal is to kill the Minx. (hopefully) this is easier said than done. Hoplefully (now watch it get taken apart by Buritto, NightX and RHCube >-<) He uses his investigative abilities to counter the Minx.
The Slayer
Neutral Investigative
Bad Blood (Passive) - Immune to death once.
Extra Focus (Day) - You will not need to visit your target with your night actions tonight. -2 uses
Won’t Stop (Day) - You will be immune to all negative effects but killing for the night. - 2 uses
Find Magic (Night) - Check if a player is a magic user. - Infinite Uses
Attack on Magic (Night) - Kill a player. If they are not magic , this will initiate a 2 day cooldown. - Infinite Uses
Have the Minx killed before you are.
i need to learn how to class jeez
Changelog:
13/2/18 Changed Attack on Magic’s cooldown from 1 to 2 days.
13/2/18 Changed Won’t Stop’s ability from making the Slayer occupy immune to immune to all negative effects sans killing.