Pastor (Social BD Class, Unique & Conversion Immune):
Passives:
God’s Messenger - Cannot be Converted during the night.
Day Action:
Force Confession (3 uses) - Is able to talk to a chosen person during the upcoming night. The chosen person cannot be linked that night. If you choose the same target as the Prince chooses to jail, this action won’t work and you’ll still have one less use. The chosen person also cannot perform an action. The Pastor will appear as “Pastor” when talking (to the Pastor). The Pastor will get to know if the targeted player is a Neutral Class (except Neutral Killing, Fool, Scorned and Inquisitor).
Night Action:
Declare Holy Person (1 use) - Make a person Conversion & Death Immune, lasting for two nights. If the person gets converted or attacked within these two nights, the immunity is lost right away. The MasterMind/Cult Leader will know they hit a holy person, attackers won’t and will receive the “death immune” message. Only useable on the person you ‘Force Confessed’ that night.
Quote of the Book (4 uses) - Randomly make a chosen person: 1. Death Immune (doubled chance if chosen person is an Offensive class); 2. Conversion Immune (doubled chance if chosen person is a Social class); 3. Occupy and Redirection Immune (doubled chance if chosen person is a Support class). The chosen player gets to know what they got, but the Pastor doesn’t. Not useable when you used ‘Force Confession’ the day before.
Win Condition:
Win with BD.