[Class Suggestion] The Patient/The Diseased/The Infected/The Zombie/The Necromancer & The Plague Doctor/The Guardian

The Patient

Neutral Social

Passive (Unknown Illness) - Immune to Occupation and Redirection.

Day Ability (Confusion) - Make another player accuse you of treason.(2 Uses - If you get executed , the player that accused you of treason will become The Diseased)
Day Ability (Infected Chat) - Silence a player.(1 Use - Not Usable on King - Not Usable until D4 - If the target votes you , they will become The Diseased)

Night Ability (Brutal Force) - The Target will only be able to talk to you tomorrow.(3 Uses)
Night Ability (Death Mistake) - Receive a player’s abilities’ feedback.(2 Uses)
Goal: You or someone else becomes The Diseased.

The Diseased

Neutral Support

Passive (The Plague) - Immune to Occupation and Redirection. Immune to Death once.
Passive (The Start of The Plague) - If you get attacked and die at night , the attacker becomes The Diseased.

Night Ability (Plague Shield) - Prevents visits against a player. If 3 or more players visit your target , you will become The Infected.(Infinite Uses - Not Usable until N2)
Night Ability (Spread The Plague) - Infect a player with The Plague. They will become Immune to Bleeding and Poison.(2 Uses - Will not transform the target into The Diseased ~ Not Usable until N3 - Once all of the charges have used , you will become The Infected.)
Goal: Become The Infected.

The Infected

Neutral Investigative

Passive (The Plague) - Immune to Occupation and Redirection, Immune to Death once.
Passive (Patient Zero) - If you get attacked and die at night , the attacker becomes The Infected.

Day Ability (Illness) - Target a player. If that target player gets converted tonight , they will die.(3 Uses - If all of these charges have been used successfully , you will become The Zombie.)

Night Ability (Dead Hint) - Get a player’s class type.(2 Uses - If you find 2 of the same class types , you will become The Zombie.)
Night Ability (Deadly) - All players visiting you will appear as suspicious tonight.(1 Use - If one of your visitors gets investigated , you will become The Zombie)
Goal: Become The Zombie.

The Zombie

Neutral Offensive

Passive (Undead) - Immune To Occupation and Redirection. Immune to Death once.
Passive (Living Dead) - All players you visit/target will become The Infected.

Day Ability (Walking Corpse) - All players voting you today will become The Infected.(1 Use - Does NOT affect King)

Night Ability (Horde) - Bite a player , turning him into The Zombie.(2 Uses - Can NOT target King - If you successfully turn 2 player , you will become The Necromancer)
Night Ability (Dead Skin) - Occupy a player.(3 Uses - Can NOT target The King)
Goal: Become The Necromancer.

The Necromancer :shield:

Neutral Killer

Passive (Horseman of The Apocalypse) - Immune to Occupation and Redirection. Immune to Death at Night.
Passive (Plague Bearer) - All players visiting you will become The Zombie.

Day Ability (Living Apocalypse) - Kill one of The Zombies , The Infected , The Diseased or The Patients to gain an extra charge of Ressurect.(Infinite Uses - You will know who are The Zombies , The Infected , The Diseased and The Patients and they will know who they are.)
Day Ability (Poison Ivy) - Poison a player.(1 Use - Can NOT target The King)

Night Ability (Ressurect) - Transform a player into The Zombie , The Infected , The Diseased or The Patient.(Infinite Uses - They will transform based on their class type.)
Night Ability (Dead Killer) - Attack a player. If The Target is Immune , they will turn into The Zombie , The Infected , The Diseased or The Patient based on their class.(3 Uses)
Goal: Defeat the members of the main factions.

Note

The Zombies , The Infected , The Diseased , The Patients win if The Necromancer wins.

The Plague Doctor :shield: :crossed_swords:(In Undead Games)

Blue Dragon Special

Passive (The Doctor) - You are immune to The Plague.
Passive (Medical Studies) - Alll the people you visit become immune to The Plague. You are Immune to Nightshade and Bleeding.

Day Ability (Check) - Check if a player has been visited by a Plague-Infected person. If they have been visited , you will kill them the next night.(2 Uses)
Day Ability (Immunity) - Make a player forever immune to The Plague.(2 Uses)

Night Ability (Examine) - Check to see if a player is infected by The Plague.If they are infected , you will kill them.(Infinite Uses)
Night Ability (Requesting Help) - Recruit a player , changing their class to The Knight.(1 Use - Can not Target The King. The Target will become Immune to The Plague and they will have a chance to refuse your offer.)
Goal: Defeat The Plague.

Converts into:

The Guardian :shield:

Unseen Offensive

Passive (Caring) - All Unseen are Immune to The Plague
Passive (Immunity Shield) - Players infected with The Plague will not be able to visit The Unseen.

Day Ability (Clarify) - Check if a player has been visited by a Plague-Infected person. If they have been visited , they will be occupied tonight.(4 Uses - Can NOT target The King).

Night Ability (Examine) - Check if a player has been infected by The Plague. If they were infected , they will be “prevented” when using an ability the next night and both the target and the target’s target will die.(2 Uses)
Night Ability (Requesting Help) - Recruit a player , changing their class to The Knight.(1 Use - Can not Target The King. The Target will become Immune to The Plague and they will have a chance to refuse your offer.If they accept our offer , they will get converted into The Enforcer without Frenzy)
Goal: Defeat The Blue Dragon and any Neutrals that seek you harm.

Notes

If The Plague Doctor has won , he will become unconvertable.
You Can NOT Convert Royalty using Requesting Aid.

Any feedback is welcome. I know this may seem unfair but I want your opinions on this concept. Okay , thanks!

MARL DIED OF THE PLA-

3 Likes

(don’t expect that to ever mean anything to you it’s just too hard to resist)

ooooof -.-

Blue dragon class that does not have the blue dragon goal?

Bad

3 Likes

I like the idea, but it could use a few changes. Also, will the patient appear instead of the neutral killer?

This is too niche. Just make it so if they get visited tonight then they will die.

This is also a bit niche, though I’m not sure what to change it to.

No. Hardcounters are a broken concept. They’re not fun to play as or against and have an easy win condition.

Did you read the Notes tho :thinking: