The Patient
Neutral Social
Passive (Unknown Illness) - Immune to Occupation and Redirection.
Day Ability (Confusion) - Make another player accuse you of treason.(2 Uses - If you get executed , the player that accused you of treason will become The Diseased)
Day Ability (Infected Chat) - Silence a player.(1 Use - Not Usable on King - Not Usable until D4 - If the target votes you , they will become The Diseased)Night Ability (Brutal Force) - The Target will only be able to talk to you tomorrow.(3 Uses)
Night Ability (Death Mistake) - Receive a player’s abilities’ feedback.(2 Uses)
Goal: You or someone else becomes The Diseased.The Diseased
Neutral Support
Passive (The Plague) - Immune to Occupation and Redirection. Immune to Death once.
Passive (The Start of The Plague) - If you get attacked and die at night , the attacker becomes The Diseased.Night Ability (Plague Shield) - Prevents visits against a player. If 3 or more players visit your target , you will become The Infected.(Infinite Uses - Not Usable until N2)
Night Ability (Spread The Plague) - Infect a player with The Plague. They will become Immune to Bleeding and Poison.(2 Uses - Will not transform the target into The Diseased ~ Not Usable until N3 - Once all of the charges have used , you will become The Infected.)
Goal: Become The Infected.The Infected
Neutral Investigative
Passive (The Plague) - Immune to Occupation and Redirection, Immune to Death once.
Passive (Patient Zero) - If you get attacked and die at night , the attacker becomes The Infected.Day Ability (Illness) - Target a player. If that target player gets converted tonight , they will die.(3 Uses - If all of these charges have been used successfully , you will become The Zombie.)
Night Ability (Dead Hint) - Get a player’s class type.(2 Uses - If you find 2 of the same class types , you will become The Zombie.)
Night Ability (Deadly) - All players visiting you will appear as suspicious tonight.(1 Use - If one of your visitors gets investigated , you will become The Zombie)
Goal: Become The Zombie.The Zombie
Neutral Offensive
Passive (Undead) - Immune To Occupation and Redirection. Immune to Death once.
Passive (Living Dead) - All players you visit/target will become The Infected.Day Ability (Walking Corpse) - All players voting you today will become The Infected.(1 Use - Does NOT affect King)
Night Ability (Horde) - Bite a player , turning him into The Zombie.(2 Uses - Can NOT target King - If you successfully turn 2 player , you will become The Necromancer)
Night Ability (Dead Skin) - Occupy a player.(3 Uses - Can NOT target The King)
Goal: Become The Necromancer.The Necromancer
Neutral Killer
Passive (Horseman of The Apocalypse) - Immune to Occupation and Redirection. Immune to Death at Night.
Passive (Plague Bearer) - All players visiting you will become The Zombie.Day Ability (Living Apocalypse) - Kill one of The Zombies , The Infected , The Diseased or The Patients to gain an extra charge of Ressurect.(Infinite Uses - You will know who are The Zombies , The Infected , The Diseased and The Patients and they will know who they are.)
Day Ability (Poison Ivy) - Poison a player.(1 Use - Can NOT target The King)Night Ability (Ressurect) - Transform a player into The Zombie , The Infected , The Diseased or The Patient.(Infinite Uses - They will transform based on their class type.)
Night Ability (Dead Killer) - Attack a player. If The Target is Immune , they will turn into The Zombie , The Infected , The Diseased or The Patient based on their class.(3 Uses)
Goal: Defeat the members of the main factions.Note
The Zombies , The Infected , The Diseased , The Patients win if The Necromancer wins.
The Plague Doctor (In Undead Games)
Blue Dragon Special
Passive (The Doctor) - You are immune to The Plague.
Passive (Medical Studies) - Alll the people you visit become immune to The Plague. You are Immune to Nightshade and Bleeding.Day Ability (Check) - Check if a player has been visited by a Plague-Infected person. If they have been visited , you will kill them the next night.(2 Uses)
Day Ability (Immunity) - Make a player forever immune to The Plague.(2 Uses)Night Ability (Examine) - Check to see if a player is infected by The Plague.If they are infected , you will kill them.(Infinite Uses)
Night Ability (Requesting Help) - Recruit a player , changing their class to The Knight.(1 Use - Can not Target The King. The Target will become Immune to The Plague and they will have a chance to refuse your offer.)
Goal: Defeat The Plague.Converts into:
The Guardian
Unseen Offensive
Passive (Caring) - All Unseen are Immune to The Plague
Passive (Immunity Shield) - Players infected with The Plague will not be able to visit The Unseen.Day Ability (Clarify) - Check if a player has been visited by a Plague-Infected person. If they have been visited , they will be occupied tonight.(4 Uses - Can NOT target The King).
Night Ability (Examine) - Check if a player has been infected by The Plague. If they were infected , they will be “prevented” when using an ability the next night and both the target and the target’s target will die.(2 Uses)
Night Ability (Requesting Help) - Recruit a player , changing their class to The Knight.(1 Use - Can not Target The King. The Target will become Immune to The Plague and they will have a chance to refuse your offer.If they accept our offer , they will get converted into The Enforcer without Frenzy)
Goal: Defeat The Blue Dragon and any Neutrals that seek you harm.Notes
If The Plague Doctor has won , he will become unconvertable.
You Can NOT Convert Royalty using Requesting Aid.
Any feedback is welcome. I know this may seem unfair but I want your opinions on this concept. Okay , thanks!