[Class Suggestion]The Rebel , The Minion

The Rebel :shield:

Neutral Special

Passive (Hidden) - Immune to Occupation and Redirection.
Passive (Minion Horde) - The Newest Minion will guard you every night. If you get attacked , The Newest Minion and The Attacker die.

Day Ability (Stealth Slap) - Make a player unable to use their day abilities.(2 Uses - Will not notify The Target.)

Night Ability (Recruit) - Recruit a player. They will be known as The Minion.(Infinite Uses - 1 Day Cooldown - Can NOT target The King)
Night Ability (Scouting The Castle) - Learn a player’s faction.(3 Uses)
Goal: Survive.

The Minion

Neutral Special

Passive (Leadership) - You will keep your current class. You will know who is The Rebel and who are the other Minions .
Passive (In The Shadows) - If The Rebel dies , the oldest Minion will become The Rebel.(Available until N3)
Goal: The Rebel wins.

Stop giving survivors confirmable abilities. Use it and everyone will leave you alone.

2 Likes

Also. It’s way too easy for the rebel to win with death immunity and a Army of minions.

Oh and also if his goal is to survive why does he even need to convert people? It actually seems pointless.

Because you make more people win.

Yeah but how does that help you?

2 Likes

Fixed.

1 Like

No you effectively take a mastermind from the unseen and turn them into a neutral screwing them if the mastermind outs all of them so he can actually win by the rebel surviving

1 Like

Good ability but shouldn’t tell them unless they try to use it to reduce confirmability

Okay sir.

This is basically a neutral faction that has self-confirmation and can essentially keep themselves alive as long as they don’t completely die out. As another opposing faction it’d work out, but mixing it with a survivor is a boring concept in general.

Okay.