The Shadow Master (#1)
Neutral Killer
Passive (In The Dark) - Immune to Occupation and Redirection. Immune to Death at Night.
Passive (Shadow Puppet) - Your visits are hidden from The Observer.Day Ability (Consume Shadows) - Consume a player’s shadow. Their visits will now be hidden from The Observer.(Infinite Uses - Once used , you will only be able to use Hidden In The Shadows. ~ This will grant you an extra charge of Control)
Night Ability (Hidden in The Shadows) - Choose to hide in another player’s shadow.(Infinite Uses)
Night Ability (Control) - Kill 2 players.(0 Uses)
Goal: Defeat the members of the main factions.
The Shadow Master (#2)
Neutral Offensive
Passive (Shadow Shield) - You are Immune to Death once.
Passive (Shadow Puppet) - Your visits are hidden from The Observer.Day Ability (Shadow’s Betrayal) - Consume a player’s shadow. Their visits will now be hidden from The Observer forever. They will be occupied every other night.(Infinite Uses - Usable every other day)
Night Ability (Cloak) - Prevents all visits against a player. (2 Uses)
Night Ability (Shadow Clone) - Recruit a player to become The Shadow Apprentice.(1 Use - Will ONLY be used on successful conversions. - Your identity will be revealed to The Shadow Apprentice.)
Goal: Survive.The Shadow Apprentice
Neutral Support
Passive (Shadow Puppet) - Your visits are hidden from The Observer.
Day Ability (Control) - Control a player to target another player of your choosing tonight.(1 Use)
Day Ability (Learning) - Empower one of your Night Abilities.(1 Use)Night Ability (Guardian) - Protect The Shadow Master , giving your life to save theirs.(2 Uses) | Empowered : You will no longer die when you have successfully protected The Shadow Master.
Night Ability (Revenge) - Attack a player.(1 Use) | Empowered Your attack bypasses healing.
Goal: The Shadow Master wins.
The Bandit
Neutral Special
Night Ability (Manipulate) - Choose two players.The first target will use their left most ability on the second one. You will get all of your first target’s passive for the night.(Infinite Uses - The First Player will not be seen as visiting The Second Player. You will be seen as visiting The Second Player. You will get all the effects that The First Player gets. ~ If The First Player is Occupy/Redirection Immune , the ability will fail. Can NOT target The Same Player Twice)
Goal: Survive.