Passive: Magic surge
You have 2 charges. You lose 1 every night you don’t kill. You gain 1 every time you kill someone. If you ever have 0 charges, you will explode in a rush of pent-up magic, causing you to die.
Passive: Meditate
You do not lose charges on night you are occupied
Night ability: Flaming bolt
Infinite uses
Kill the target.
Night ability: Chain lightning
infinite uses, 2-day cool down
Kill the target, whoever they visit, and whoever that person visits.
Day ability: Arcane ward
expends a charge
You will be immune to visits the follow night.
goal: survive