[Class Suggestion] the Spirit

the Spirit (Neutral Killer)

Passive Ability 1:
Energetic - Immune to everything on a night you attack.

Passive Ability 2:
Only one - Cannot become unique roles. You can still kill them though.

Day Ability 1:
Exhaust - Disable a players access to day abilites. (2 Uses)

Day Ability 2:
Seer - Determine a players class type. (3 Uses)

Night Ability 1:
Haunt - Kill a player and become them. Your original body dies with their role.

Goal:
Kill everyone who doesnt need to survive.

Lore:
TODO

Comments:
Some extra notes:

If you attack and are occupied. You still keep the night immunity. But don’t kill.

Did you seem to get your day abilities confused ?
Why would you need role block immunity when you’re not doing any thing ?
The day abilities are not creative and they seem just a rip off from other existing classes. You also can’t have three passives.

The silence thing is unnecessary and I don’t think we need any more silencing when the reaper exists.

Adding onto what Bounty said.

  1. No Goal?
  2. You’re commenting on everything about ‘Balance’ but your suggestion would break a lot of the current balance in ToL.
  3. Roleblock -> Occupy | Role -> Class

3 passives?
I didn’t know this was Revenant Kappa

1 Like

lol sorry