The Spy
Neutral Investigative
Passive (Hidden) - Immune to Occupation and Redirection. Immune to Death at night. Once attacked , the attacker will learn your identity.
Passive (Traitor) - You may communicate with The Unseen/The Cult.(Only YOU can talk with them and they can NOT talk back.Not Usable until N3)Day Ability (Eye From Beyond The Adiart) - See if a player has left their room/has been visited by someone.(Infinite Uses)
Day Ability (Innocence) - Prevent visits against a player tonight.(2 Uses)Night Ability (Track Down) - See the exact class type of a player.(Infinite Uses)
Night Ability (Ambush) - Kill all players visiting you.(1 Use)Goal: Defeat The Blue Dragon.
The Informant
Neutral Investigative
Passive (Findings) - Immune to Occupation and Redirection.
Day Ability (Spy Strategist) - Target a player to see if they visit an Unseen member tonight.(Infinite Uses)
Day Ability (Busy) - Prevents all visits against you tonight.(2 Uses)Night Ability (Documents) - See the exact class type of a player.(Infinite Uses)
Night Ability (Thoughts) - See all players visiting you and learn their class.(2 Uses)
Goal: Defeat The Unseen/The Cult and any Neutrals that seek you harm.
Note : I’m back with more classes bois