[Class Suggestion]The Tavernkeeper/The Innkeeper

The Tavernkeeper :shield:

Blue Dragon Support

Passive (Royal Blood) - During the election for a new king , votes for you will count twice.
Passive (Some Time Off) - All players visiting you will be healed of Nightshade and Bleeding. Additionally , if a player visits you they will become a Patron. If they visit you again the next night , they will be healed BUT they will lose their Patron Status.

Day Ability (Good Host) - All players visiting you tonight will become Immune to Death for the night and they will get the Patron status. You will also become Immune to Death for the night.(1 Use)
Day Ability (Charismatic) - You will become Occupy/Redirection & Death Immune tonight.(2 Uses)

Night Ability (Leaflets) - Give a player a leaflet. Anyone attempting to visit them the next night will get occupied.(Infinite Uses - Not Usable until N3 - You will lose the effects of Some Time Off and Good Host for the night.)
Night Ability (It’s Only Business) - Stand outside a player’s room , granting them Death Immunity and Occupation/Redirection Immunity for the night.(2 Uses - Only works on Patrons - You will lose the effects of Some Time Off and Good Host for the night.)
Goal : The Blue Dragon’s Goal.

Converts into:

The Innkeeper :shield:

Unseen Support

Passive (Royal Blood) - During the election for a new king , votes for you will count twice.
Passive (Managing Business) - You will not be able to talk with The Unseen at night. You will know who The Unseen are. You can not become The Assassin unless all The Unseen members are dead. You will gain 1 charge of Nightshade instead of 4 and 3 charges of Distract instead of 2. Your Nighstade will take 1 less day to take effect.

Day Ability (Bad Host) - All players visiting you tonight can not be healed for the night.(1 Use)
Day Ability (Secret Note) - Send a message to The Unseen.(Infinite Uses)

Night Ability (Posters) - Give a player a poster. Their Death Immunity will be removed for the night. The Unseen will be announced.(2 Uses - You will lose the effects of Bad Host for the night)
Night Ability (Secret Meeting) - Select 2 players. If one of them dies , the other dies as well. You will die with them.(1 Use - You will still have the effects of Bad Host)
Goal: The Unseen’s Goal.

Important Note

I’m sorry if I’m giving this class too much confirmability BUT you will know who are your patrons.

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Interesting idea, does the Innkeeper count towards the faction class cap?

Phys finds this guy and gg unseen/cult

There needs to be something to offset the fact that he’s a vet phys, say if he is the target for an attack he will be guaranteed to die or something similar

Yes. They do.

Removed that passive upon being attacked.

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But the idea is good isn’t it?

Eh. I don’t believe a support class (as BD) should be able to kill. It just doesn’t really fit.

Maybe replace it with an ability that heals all people that visit you that night (maybe 2 use).

HAVE YOU SEEN CHRONOMANCER LOL

also its passive is to heal.

Why would a tavern keeper have royal blood

Because he’s related to the royal family. The King’s brother infact.

oof. Didn’t see that.

Even so, auto heals is broke.

@NAOtheRitualist

How about making this a Neutral class with the win condition of having a certain amount of patrons alive at any point?

I thought the Drunk was the King’s brother.

shore , why not.

Done I think…

I liked it better as BD :^)

Yeah , ok I get it.

when you think NAO is making some kind of joke but you look at the context and you see he’s just spelling it funny

feelsIcibalusman

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I think i fixed it. : ^)

gom play FoL

we have an exciting FoL coming up shortly