Okay, so, I’ve been lurking around on ToL and pretty active on the discord, yet I’ve procrastinated on creating a forum account. So I did that, and now I present my terrible class idea! (Please don’t be too harsh on me D: )
Trader
Neutral Support
Passive 1: Determined - Immune to Occupation at Night.
Passive 2: Bankruptcy - If you do not trade for more than 3 nights in a row, you will go bankrupt, and be unable to use any night abilities anymore.
Example: If you don’t trade N1, 2, or 3 (By closing up shop or not doing anything), you cannot trade anymore.
Night Ability 1: Trade - Trade with a fellow court member, occupying but also healing them. (Infinite Uses)
Night Ability 2: We’re Closed! - Close up shop during the night, preventing any visits to you. (3 Uses)
Day Ability 1: Advertisement - Anyone that visits you will buy your goods, preventing them from conversion. If an evil visits you, they will be protected from all effects, but they will not perform their night action on you. The advertisement will be announced during the day when this ability is used. (2 uses)
Advertisement message: A shop has opened its doors, come down and buy supplies!
Goal: Survive Until the End of the Game, and must successfully perform 3 trades. (Can still win if you go bankrupt afterwards)
Then we have its unseen conversion.
Merchant
Unseen Support
Passive 1: Determined - Immune to Occupation at Night.
Night Ability 1: Repair - Repair a fellow unseen’s belongings, healing them and redirecting any visitors to you. (3 Uses)
Night Ability 2: Lock Up - Prevent all visits to you, but prevents you from using your day ability. (2 Uses)
Day Ability: Production - Give a player a new resource, occupying them the next time they perform a night ability. Bypass occupation immunity. (Cannot be used on King, 2 uses)
Goal: Defeat the Blue Dragon and any neutrals that seek to do you harm.
Now to hide in a corner and await feedback.
(Yes, I am aware that Trader is kinda like Alch/Fool, but that’s what feedback is for.)