Witch Hunter . (Neutral Investigative)
Passive
Determined : The Witch hunter is driven to route out the witch and see her burnt , he cannot be occupied .
Night Ability 1 : WitchHunt : Discover if someone is possibly a witch ( possible witchs are female)
Night Ability 2 : Burn the Witch (3 uses ) Kill someone you believe to be a witch , if the target is a witch this bypasses night immunity .
Win condition : See the witch Dead .
Notes : Each charachter would now in addition to everything else have a gender . If a game starts with a witchhunter , 1 random female charachter will in addition to their normal class , be a witch.
Witchs are night immune to death and receive a notice at the start of the game that they are also a witch .
Butler - Male
Court Wizard - Male
Death Knight - same as before raised
Drunk - Male
Hunter - Male
Knight - Male
Noble - Male
Observer - Male/Female
Paladin - Male
Physicain - Male/Female
Prince - Male
Princess - Female
Psychic - Male/Female
Sheriff - Male
Fool - Male
Scorned -Male/Female
Mercenary - Male/Female
Possesor - Male
Reaper - Nothing ( will show as not female )
All starting Evil( assassin ,mastermind, cult leader etc ) - Male/Female ( determined only for starting evil , converted players keep original gender )
Players cannot change gender during a game , the only exception being the possesor will remain the same gender as the body he inhabits , if he somehow inhabits the witch , he will become the witch .
Reasons you would want to Kill the Witch Hunter : If you are female , you will be a target .
Reasons to keep Witch Hunter alive : his reports can be quite informative , which would likely mostly benefit BD , the prince is likely safe as is the starting king , also there is a chance that if the good guys are not the witch then a key bad guy could be the target witch .