•Apprentice
Type - Investigator
Faction - Neutral
my favorite classes to come up with are Neutral. Mostly because they offer a larger veritity of option and some very unique win cons. This class has a simple win con but adds some depth to it.
Passive 1:
Half dead - You are death immune once
Passive 2:
Known allies - if any evil doer (NK/Cult/Unseen) visits you then you will know who they are and what class they are. You will also become death immune that night
Day ability 1:
Mimic - pick a player, you can use their primary ability tonight (the ability on the left) (unlimited uses) if the player is a unique or special class then you will become death immune that night and will be alerted. Can not target the same player more then 3 times
Night ability 1:
New toys - the ability that you mimicked this morning will be the ability that takes this night abilities place.
Win con - you win if any other faction except bd wins
Questions that you could answer for this class:
1 - will this be a good class to play along with in the game?
2 - will you have fun playing this class?
3 - do you think this class is too overpowered or too underpowered?
4 - do you think this class will change the game in a positive or negative way?