It’s at the restaurant at the end of the universe at the end of time.
Actually, isn’t (option 3) Empower just basically a mildly altered Magical Barrier?
Loses the convert immunity, gains Frame bypass. Magical Barrier already had the Occupy Immunity part.
Oh
I thought they got rid of those in the future
Have fun
Sort of. It also gives Immunity bypass and Prevention bypass.
CW 1 =
Type Empower Based one seems very skillful, allowing the Skill cap of the CW to increase. Siphon can be a Luck ability or Skilled, which makes that an amazing ability. Mimic seems good as well as it also requires skill like “If he’s conv Assassin, he could be Night Immune and survive an Alchemist Bomb” or something like that.
Although you are doing nothing yourself and helping another player, the amount of skill CW 1 requires makes it overall fun for experience players.
I would remove Tornado and add something extra though. Or, change it so that players don’t know their target was redirected from tornado.
CW 2 -
Teleport is just another Drunk debauch, just worse tbh
Tornado same again, don’t like it unless you buff it
Magical Barrier is also boring and requires no skill.
CW 3 -
Magical Barrier same again
Empower seems interesting, again a skillful ability but CW 1 does it better.
Tornado same again
CW 4 -
Magical Barrier same again
Ice Ward is completely fine, it negates if you are prevented from visiting a person it does not confirm they are in jail, therefore confirming that person is not 100% prince.
Tornado same again.
Just my opinion. CW 1 looks to be the better CW out of all of them due to the increased Skill Cap.
- Fun but it might be complicated for some people.
- Interesting could be fun.
- Next!
- Fuck no.
My main problem with barrier was that the conversion Immunity it gives is directly tied to the other effects. Being able to use them seperatly solves my main problem with barrier.
As long as my sage stays fine in the end life is good
With 1. the chances of you being converted are low as fun.
CW 3 seems like the best because it:
A: Seems simple to understand
B: Has the lots of utility (thus allowing for high skill plays)
And
C: Gives lots of room for meaningful choises
Okay 1 isn’t allowed anymore
Get rid of it
Take 3 then?
The fuck.
Anything that Does not stop me from getting converted I am fine with
That’s weird but so is the Sage.
Sage needs a day time ability now or riot!
Life in a nutshell.
I actually do like siphon TBH. A defencive Ability is something I think CW 3 needs but doesn’t have.
I want a day ability for sage
Riot