Court Wizard Rework Survey

Doing a survey to see which Court Wizard people prefer. Results may impact which one is decided upon.

Click here to take the survey.

Court Wizard 1 (Type Empower Based)

  • Day Ability - Siphon (2 uses) – Gain protection the next two nights based on the target’s class type. Can’t target same player twice. You will not know what you get.
    Offensive / Special – CW will be occupation immune
    Killer / Support – CW will be death immune
    Social / Investigative – CW will be conversion immune

  • Day Ability - Mimic (2 uses) - Your next empower will give additional effects based on said target’s class type in addition to its normal effects. You will not know what you get.
    Offensive / Special – Empower target will be occupation immune
    Killer / Support – Empower target will be death immune
    Social / Investigative – Empower target will be conversion immune

  • Night Ability - Empower (unlimited uses) – Give a target a boost tonight based on the target’s class type. Will give additional feedback if it actually helps the player.
    Killer – Target will be death immune
    Offensive – Target’s abilities bypass occupation immunity. (Honestly need something different)
    Support – Target will be guaranteed to visit their intended target (Bypasses occupation, visit prevention, etc.)
    Social – Target will be conversion immune
    Investigative – Target’s abilities will return correct results regardless of counter abilities (frame, etc)
    Special - Nothing

  • Night Ability - Tornado (2 uses) - Swap players. Bypasses redirection immunity.

Court Wizard 2 (Teleport Based)

  • Day Ability - Magical Barrier (4 uses) - Make a player conversion immune tonight

  • Night Ability - Teleport (unlimited uses) - Force anyone attacking your first target to attack the second instead. Notifies you if it redirects an attack.

  • Night Ability - Tornado (2 uses) - Swap players. Bypasses redirection immunity.

Court Wizard 3 (Generic Empower Based)

  • Day Ability - Magical Barrier (4 uses) - Make a player conversion immune tonight

  • Night Ability - Empower (unlimited uses) - Guarantee your target’s ability is successful and accurate. (Bypasses occupation, visit prevention, frame, etc.) Notifies you if it bypasses anything.

  • Night Ability - Tornado (2 uses) - Swap players. Bypasses redirection immunity.

Court Wizard 4 (Magical Barrier Based)

  • Day Ability - Ice Ward (2 uses) - Encase another player in a shroud of ice, preventing all others from visiting them tonight.

  • Night Ability - Magical Barrier (unlimited uses) - Prevents negative effects tonight and during the day tomorrow. Makes target conversion immune tonight. Notifies you if it blocks anything tonight or tomorrow.

  • Night Ability - Tornado (3 uses) - Swap players. Bypasses redirection immunity.

17 Likes

There’s also the https://forum.imperium42.com/t/official-noble-rework/56501 that would have an impact on a couple of the reworks that you should check out if you haven’t already.

6 Likes

Finished woot noot

SInce i’m dumb, i choose the middle one.
Uhh…wait… :thinking:

I kinda like that one

1 Like

First one is too complicated for community tbh

6 Likes

Good one!
KEK

3 Likes

Regardless of power level, i think the first two would be the most fun to play as. The last two might be powerful, but they seem a bit boring imo.

Number 2 is amazing

2 Likes

I’d want number 3 plus siphon.

2 Likes

I want no 2 tbh

Help too many choices :stuck_out_tongue:

I heard middle one is the best choice but dunno if it’s true…

I like 3 and 4

But for real i’m good with any of these.

1 Like

I just realized this, but if CW tornado is changed to bypass redirection immunity, will sage and ritualist be changed too?

And if all redirection abilities are changed to bypass immunity… What is the point of redirection immunity anymore?

Edit: Forgot about drunk and alcoholic, nvm.

The Teleport ability feels just like a weaker Tornado in a way, I’ll be honest

2 Likes

Sage bypass redirection now to

If not I riot :frowning: my sage

While its weaker it solves the problem that old tornado had where it hindered BD more times than it helped them.

Only thing Im concerned about if that is the rework that gets chosen is that there will be yet another class whose main purpose is to protect outed people from attacks.