Court Wizard
Blue Dragon Support
Day Ability 1: Magic Barrier - Target player will be conversion immune. The barrier stays on the target until you choose a new one, die or get converted. (Unlimited)
Day Ability 2: Weaken - Anyone that tries to visit target player will be empowered tonight. Your target will not be occupy or night immune tonight. (3 uses)
Night Ability 1: Empower - Target player will be occupy immune and cannot be tampered with. Their ability’s will bypass all immunity’s. An Empowered player cannot use Empower to bypass an Immunity gained through Empower. The player will still appear to not be Occupy immune if they weren’t already. (Unlimited)
Night Ability 2: Tornado - Anyone targeting one of your targets will be redirected to the other. (3 uses)
Note: Expose doesn’t effect ability’s that don’t count as visits. They are not trying to visit.
Sage
Unseen Support
Day Ability: Weaken - Anyone that tries to visit target player will be empowered tonight. Your target will not be occupy or night immune tonight. (3 uses)
Night Ability 1: Tornado - Same
Night Ability 2: Wall of Fire - Same
Ritualist
Cult Support
Passive: Will of Mithras - Same
Day Ability: Brotherhood - The cult’s Ability’s will bypass immunitys tonight. (1 use)
Night Ability 1: Teleport - same (3 uses)
Night Ability 2: Shroud - Prevent visits to Target cult member. (2 uses)