fuck
So close
Partial credit pls
The party hasā¦ 35 total damage. just short of clearing the wave.
they clear almost all of the zombies, but one lively one takes a chunk out of each of them
Magnus is hurt (2/3)
Dr. medic is hurt (2/3)
Steven is hurt (2/3)
Arcadia is hurt (3/4)
Rolling loot, weapons, and then generating survivor reward
The party enters the cabin.
In there they find:
5 food
3 ammo
They also find:
1x
Rusty Machete
5 damage
4-7 Durability
3 fitness required to use
Nail Board
4 damage
4-7 Durability
3 fitness required to use
(btw there was a 1/20 chance for a chainsaw and yāall rolled a 19 on the first roll)
They also hear a high-pitched voice coming from the bathroom.
In the bathroom they find Little Timmy. They rescue him and bring him outside
(reward choices being generated)
The Group brings Little Timmy to safety
Grateful for being saved, Little Timmy offers the group a few things he could do for them
- Teach them Tag(Group fitness training)
- Give them candy bars(+4 food)
- Give them drawings(+1 party morale)
- CALL LITTLE TIMMY A NERD
0 voters
Choice will resolve upon majority(3 votes for an option)
ā-
Cards & Stats
Magnus
[Perk] - Fighter: This person has always been a real fighter.
- Start with a Hatchet
- Gain 1 point in strength
- Gain 1 point in shooting
[Trait] - ** Paranoid: A combination of high perception and extreme pessimism lets someone brace for the worst!
- May identify traits in new recruits
- Always on the lookout for danger
- Can be a real grumpus** :
Stat | Level | |
---|---|---|
Morale | 3 | |
Strength | 3 | |
fitness | 2 | |
Shooting | 3 | |
Medical | 2 | |
Mechanical | 2 | |
Personality | 1 | |
Health | 2/3 |
Arcadia
[Perk] - ||Explorer| Some people have a really good sense of direction when driving!
- One extra location choice during ABL events|
[Trait] - Resilient Type Really tough! The muscle! Not a long term planner.
- Takes one more hit than normal
- Bad wits[Lower personality]
Stat | Level | |
---|---|---|
Morale | 4 | |
Strength | 2 | |
fitness | 2 | |
Shooting | 2 | |
Medical | 2 | |
Mechanical | 2 | |
Personality | 1 | |
Health | 3/4 |
[quote=āMarshal, post:1, topic:79129, full:trueā]
Steven Calloway
[Perk] - *Gungineer: Good with anything mechanical, and guns are mechanical.
- Start with a Crowbar
- Gain 1 point in shooting
- Gain 1 point in mechanical
[Trait] - Charming From perception of others, a good attitude, and pure charisma, thereās something about this person that opens doors!
- Charms way into free stuff or out of bad situations
- Canāt charm way out of everything
Former mobster who got incarcerated (luckily) due to a technicality
He figured that lifeās hand wasnāt going to be forgiving for much longer, abandoning the business soon after
Since then heās made a living as a mechanic, but every so often his past life comes back packing heat
Stat | Level | |
---|---|---|
Morale | 3 | |
Strength | 2 | |
fitness | 2 | |
Shooting | 3 | |
Medical | 2 | |
Mechanical | 3 | |
Personality | 2 | |
Health | 2/3 |
Dr. Medic
[Perk] - Car Nut: Being a car enthusiast is practically a superpower now!
- Start with a nicer car
- Gain 1 point in mechanical|
[Trait] - Nurturing: Always thinking of others! Somehow not zombie food yet.
- 2 points medical!
- Great attitude!
- May be an act
Stat | Level | |
---|---|---|
Morale | 3 | |
Strength | 2 | |
fitness | 2 | |
Shooting | 2 | |
Medical | 4 | |
Mechanical | 3 | |
Personality | 2 | |
Health | 2/3 |
Items & weapons
Items
Item | Number |
---|---|
Food | 27 |
Gas | 89 |
Medicinel | 5 |
Ammo | 14 |
Weapons
Crowbar
3 Damage
10-12 Durability
2 Fitness required to use!
can pry things open if Needed
Hatchet
3 Damage
10-12 Durability
2 Fitness required to use!
Rusty Machete
5 damage
4-7 Durability
3 fitness required to use
Nail Board
4 damage
4-7 Durability
3 fitness required to use
Infinite of:
Stick
2 damage
2-4 durability
1 fitness requires to use
Donāt expect next events to be created for 24 hours so feel free to discuss and do whatever right now.
You can also have your best healer(Dr. Medic at this point) heal you. For Dr. Medic, 2 medicine will be used for each health healed.
What a coincidence, everyone have 2 fitness
I think healing Geyde and Magnus is the best choice
The value
Magnus for sure in case of physical based events
I donāt think I need to be healed yet
Something /Heal Magnus something
Yeah that seemed like the clear choice.
-2 meds
Night was peaceful, yadda yadda yadda.
-8 food etc
rolling event 1 now.
You thought night was peacefulā¦
KONO DIO DA
Everthing Breaks Down
The car comes to a stop. we are gonna need a mechanic to solve this one. Additionally, Dr. Medic has an emotional crisis. I guess giving so much energy supporting the group is taxing.
- Dr. Medic Fixes the Car
- Steven consoles Dr. Medic
- Steven Fixes the Car
- Dr. Medic eats through his feelings(-3 food)
0 voters
Choice will resolve upon majority(3 votes for an option)
ā-
Cards & Stats
Magnus
[Perk] - Fighter: This person has always been a real fighter.
- Start with a Hatchet
- Gain 1 point in strength
- Gain 1 point in shooting
[Trait] - ** Paranoid: A combination of high perception and extreme pessimism lets someone brace for the worst!
- May identify traits in new recruits
- Always on the lookout for danger
- Can be a real grumpus** :
Stat | Level | |
---|---|---|
Morale | 3 | |
Strength | 3 | |
fitness | 3 | |
Shooting | 3 | |
Medical | 2 | |
Mechanical | 2 | |
Personality | 1 | |
Health | 3/3 |
Arcadia
[Perk] - ||Explorer| Some people have a really good sense of direction when driving!
- One extra location choice during ABL events|
[Trait] - Resilient Type Really tough! The muscle! Not a long term planner.
- Takes one more hit than normal
- Bad wits[Lower personality]
Stat | Level | |
---|---|---|
Morale | 4 | |
Strength | 2 | |
fitness | 3 | |
Shooting | 2 | |
Medical | 2 | |
Mechanical | 2 | |
Personality | 1 | |
Health | 3/4 |
[quote=āMarshal, post:1, topic:79129, full:trueā]
Steven Calloway
[Perk] - *Gungineer: Good with anything mechanical, and guns are mechanical.
- Start with a Crowbar
- Gain 1 point in shooting
- Gain 1 point in mechanical
[Trait] - Charming From perception of others, a good attitude, and pure charisma, thereās something about this person that opens doors!
- Charms way into free stuff or out of bad situations
- Canāt charm way out of everything
Former mobster who got incarcerated (luckily) due to a technicality
He figured that lifeās hand wasnāt going to be forgiving for much longer, abandoning the business soon after
Since then heās made a living as a mechanic, but every so often his past life comes back packing heat
Stat | Level | |
---|---|---|
Morale | 3 | |
Strength | 2 | |
fitness | 3 | |
Shooting | 3 | |
Medical | 2 | |
Mechanical | 3 | |
Personality | 2 | |
Health | 2/3 |
Dr. Medic
[Perk] - Car Nut: Being a car enthusiast is practically a superpower now!
- Start with a nicer car
- Gain 1 point in mechanical|
[Trait] - Nurturing: Always thinking of others! Somehow not zombie food yet.
- 2 points medical!
- Great attitude!
- May be an act
Stat | Level | |
---|---|---|
Morale | 3 | |
Strength | 2 | |
fitness | 3 | |
Shooting | 2 | |
Medical | 4 | |
Mechanical | 3 | |
Personality | 2 | |
Health | 2/3 |
Items & weapons
Items
Item | Number |
---|---|
Food | 19 |
Gas | 89 |
Medicinel | 3 |
Ammo | 14 |
Weapons
Crowbar
3 Damage
10-12 Durability
2 Fitness required to use!
can pry things open if Needed
Hatchet
3 Damage
10-12 Durability
2 Fitness required to use!
Rusty Machete
5 damage
4-7 Durability
3 fitness required to use
Nail Board
4 damage
4-7 Durability
3 fitness required to use
Infinite of:
Stick
2 damage
2-4 durability
1 fitness requires to use
There will be another day event, this one is just to resolve the car-timer and nuturing-timer
Canāt we just call him nerd?
Whoās steven
Geyde
Eevee is not in this game and he care about my feelings more than you guys
Or maybe not
Anyway, Geyde should fix the car
Now please give me some times to myself, I will definitely not walk into a bear trap and this is definitely not a warning