[Faction Suggestion] Night Walkers (Neutral)

Comment: Ok, so I haven’t played this game yet, (gonna get it by the end of this week) but I really wanted to suggest something since I like how in depth this game is ( Been watching a lot of Videos about it). So if there is something I made a mistake on please let me know!

Night Walkers: (Neutral)- A Faction that wishes to Convert everyone into Night Walkers

Passive 1: Fetching: If an investigative role invests you, you will come up as not suspicious

Passive 2: Royal Blood: Allows the player to step forward for next King nomination
Note: Can only be Royal if you started out as a Night Walker or if you were a royal role and Converted into a Night Walker

Day Ability 1: Hypnotic Gaze : Lets you control the target player action (2 uses)

Note: This ability prevents the target from speaking, voting, OR day ability. you can only choose one.

Day Ability 2: One Thought: You send a message, but to a random person (2 uses)
Comment: This is just to cause confusion and the person wont know it’s you, a random persons name will show up with the Message

Night Ability 1: Forbidden Kiss: You will be able to select a target, they will be converted into a Night Walker. But you can’t convert Priests, Knights, Paladins, or Good Kings ( if you hit any of these roles they will be alerted that there is a Night Walker). You can convert Everyone else. (Unlimited use)

Night Ability 2: Open Mind: Allows you to see what faction your target is apart of after the first night (1 use)
Comment: I say one use because it would be really OP if your are able to know multiple peoples factions (IMO)

If A Night Walker Becomes King…

GrandMaster (Evil Alignment):

Note: You will still be able to win with your Night Walker brethren and the Grand Masters Goal is still the same now, but they have more power.

Passive 1: Loyalty: The King can’t be executed for the first 3 days

Passive 2: Glamour: The Butler can’t Occupie you and you can’t get drunk (Wears off after the 3rd day of being king)

Day Ability 1: Dark Rite: Gives Target one extra day ability usage ( 1 use)
Note: Can only work on your own faction, if it is not your own faction the target will know you tried to give them an ability. Then your Basically Screwed

Day Ability 2: The Royal Finger: Next vote for treason will count twice

Night Ability 1: Prey(Stronger Version of Forbidden Kiss): allows you or one of your Night Walkers to convert two people in one night( you can now Convert Priest, Knights, and Paladins), but you can’t convert for the next 2 nights (1 use)
Night Ability 2: Dark Meditation: Allows you to restore the use of your dark rite (1 use)

Lore: You were once a noble, but you were banished for using dark magic. Once you perfected it, it granted you immortality and a desire to not be alone…

Comment: The goal of this faction is not to kill off others that will oppose you but to convert all (well most) into Night Walkers, I thought I’d come up with something challenging (That is not just straight up killing), since no other faction can win with you, they will most likely try to kill you XD.

Maybe…

Change the faction’s name?

I don’t want ppl to accuse this game for c&p ToS…

they already do

I actually really liked this suggestion but I would agree with Noz that changing the name may be a good idea.

When did I post in this Faction Kappa

I always get you and insanity muddled up cuz you act the same. My bad.

I could change it to Coven?

I hope your joking.

please do not

Ok, well what about Nightwalkers?

I’ll change it to nightwalkers

I edited a few things to make it more balanced.

Love you <3