FBR - Spec Chat

Yeah, Zone submitted a truce with you

Good to hear. :slight_smile:

Zone is keeping his truce with Jane now. Though Jane never did submit a truce with Zone.

Okay and okay. It’ll be interesting to see what develops.

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Round 15 Action Phase

Turn Order

  1. Zone_Q11
  2. Marluxion
  3. Intensify
  4. Jane
  5. Nerbins

Turns

Turn 1

  • Zone_Q11: You move west to (7,14).
  • Marluxion: You move east to (9,9). You see an Assault Rifle, 3 Land Mines, a Katana, a Sniper Rifle, and a Shotgun.
  • Intensify: You look for someone to attack, but no one is in range.
  • Jane: You move west to (6,6).
  • Nerbins: You move east to (10,6).
Turn 2

  • Zone_Q11: You move west to (6,14). You see a Crossbow.
  • Marluxion: You loot a Land Mine.
  • Intensify: You look for someone to attack, but no one is in range.
  • Jane: You move west to (5,6). You see a Shotgun.
  • Nerbins: You move east to (11,6). You see a Crowbar.
Turn 3

  • Zone_Q11: You move west to (5,14). You see someone to the south.
  • Marluxion: You loot a Land Mine.
  • Intensify: You attack someone to the north with your Shotgun (8). You miss!
  • Jane: You move south to (5,7). You see a Land Mine.
  • Nerbins: You move east to (12,6).
Turn 4

  • Zone_Q11: You attack someone to the south with your Assault Rifle (15). You miss!
  • Marluxion: You move south to (9,10).
  • Intensify: You attack someone to the north with your Shotgun (7). You miss!
  • Jane: You loot a Land Mine.
  • Nerbins: You move south to (12,7).
Turn 5

  • Zone_Q11: You attack someone to the south with your Assault Rifle (14). You hit for 3 damage!
  • Marluxion: You look for someone to attack, but no one is in range.
  • Intensify: You attack someone to the north with your Shotgun (6). You miss!
  • Jane: You move south to (5,8).
  • Nerbins: You move south to (12,8).
Turn 6

  • Zone_Q11: You move north to (5,13). You see an SMG, a Body Armor, and a Med Kit.
  • Marluxion: You look for someone to attack, but no one is in range.
  • Intensify: You look for someone to attack, but no one is in range.
  • Jane: You set up a Land Mine on (5,8).
  • Nerbins: You move south to (12,9). You see a Handgun.
Turn 7

  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Marluxion: You look for someone to attack, but no one is in range.
  • Intensify: You look for someone to attack, but no one is in range.
  • Jane: You move south to (5,9).
  • Nerbins: You move south to (12,10).
Turn 8

  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Marluxion: You look for someone to attack, but no one is in range.
  • Intensify: You look for someone to attack, but no one is in range.
  • Jane: You look for someone to attack, but no one is in range.
  • Nerbins: You move south to (12,11).

Round 16

Of course he didn’t
it’s jane

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Nerbins finally equipped a weapon. :slight_smile:

Round 16 Action Phase

Turn Order

  1. Zone_Q11
  2. Jane
  3. Intensify
  4. Marluxion
  5. Nerbins

Turns

Turn 1

  • Zone_Q11: You move south to (5,14). You see someone to the south.
  • Jane: You move west to (4,9).
  • Intensify: You move east to (6,15).
  • Marluxion: You look for a Katana to loot, but find nothing.
  • Nerbins: You move north to (12,10).
Turn 2

  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Jane: You move north to (4,8). You see a Handgun.
  • Intensify: You move east to (7,15). You see a Machete.
  • Marluxion: You set up a Land Mine on (9,10).
  • Nerbins: You move north to (12,9). You see a Handgun.
Turn 3

  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Jane: You move north to (4,7). You see a Sickle.
  • Intensify: You move east to (8,15).
  • Marluxion: You move north to (9,9). You see an Assault Rifle, a Land Mine, a Katana, a Sniper Rifle, and a Shotgun.
  • Nerbins: You move north to (12,8).
Turn 4

  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Jane: You move east to (5,7).
  • Intensify: You move east to (9,15). You see a Crossbow.
  • Marluxion: You set up a Land Mine on (9,9).
  • Nerbins: You move north to (12,7).
Turn 5

  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Jane: You move east to (6,7).
  • Intensify: You move east to (10,15). You see a Sickle.
  • Marluxion: You move west to (8,9).
  • Nerbins: You equip the Shotgun (8).
Turn 6

  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Jane: You move east to (7,7).
  • Intensify: You move east to (11,15). You see a Med Kit and a Body Armor.
  • Marluxion: You equip the Assault Rifle (8).
  • Nerbins: You move west to (11,7).
Turn 7

  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Jane: You move east to (8,7). You see a Pan.
  • Intensify: You move north to (11,14). You see a Katana.
  • Marluxion: You look for someone to attack, but no one is in range.
  • Nerbins: You move west to (10,7). You see a Crowbar.
Turn 8

  • Zone_Q11: You move north to (5,13). You see an SMG, a Body Armor, and a Med Kit.
  • Jane: You move east to (9,7). You see a Pan. You see someone to the east.
  • Intensify: You move north to (11,13).
  • Marluxion: You look for someone to attack, but no one is in range.
  • Nerbins: You move west to (9,7). You see Jane. You see a Pan.

Round 17

why is there 202 new posts

Haha yeah, there was a sudden surge of activity and discussion about truces and where people were going to die :slight_smile:

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Jane and Nerbins have a private chat this round and are discussing working together

Marl finally set up a couple mines around his area in the center

Oh wow, Jane is going straight for Marl with a Katana. Meanwhile, Marl is just staying at his spot and attacking with an Assault Rifle.

Unfortunately Jane is going through a tile with one of Marl’s land mines to the east of him.

Round 17 Action Phase

Turn Order

  1. Marluxion
  2. Nerbins
  3. Jane
  4. Zone_Q11
  5. Intensify

Turns

Turn 1

  • Marluxion: You look for someone to attack, but no one is in range.
  • Nerbins: You move west to (8,7). You see a Pan. You see someone to the east.
  • Jane: You move west to (8,7). You see Nerbins. You see a Pan.
  • Zone_Q11: You loot the Body Armor (5).
  • Intensify: You drop 2 Med Kits and a Crossbow.
  • Intensify: You move south to (11,14). You see a Katana. You are in the force field and lose 1 HP!
Turn 2

  • Marluxion: You look for someone to attack, but no one is in range.
  • Nerbins: You move south to (8,8). You see someone to the north and south.
  • Jane: You move south to (8,8). You see Nerbins. You see someone to the south.
  • Zone_Q11: You move north to (5,12).
  • Intensify: You move south to (11,15). You see a Med Kit and a Body Armor. You are in the force field and lose 1 HP!
Turn 3

  • Marluxion: You attack someone to the north with your Assault Rifle (8). You hit for 3 damage!
  • Nerbins: You move south to (8,9). You see Marluxion. You see someone to the north.
  • Jane: You move south to (8,9). You see Marluxion and Nerbins.
  • Zone_Q11: You move north to (5,11).
  • Intensify: You loot a Med Kit. You are in the force field and lose 1 HP!
Turn 4

  • Marluxion: You attack Nerbins with your Assault Rifle (7). You hit for 3 damage!
  • Nerbins: You attack Marluxion with your Shotgun (8). You hit for 4 damage!
  • Jane: You attack Marluxion with your Katana. You hit for 5 damage!
  • Jane: You killed Marluxion!
  • Zone_Q11: You move east to (6,11).
  • Intensify: You loot a Body Armor. You are in the force field and lose 1 HP!
Turn 5

  • Nerbins: You look for Marluxion to attack, but they are dead.
  • Jane: You look for Marluxion to attack, but they are dead.
  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Intensify: You move north to (11,14). You see a Katana. You are in the force field and lose 1 HP!
Turn 6

  • Nerbins: You look for Marluxion to attack, but they are dead.
  • Jane: You look for Marluxion to attack, but they are dead.
  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Intensify: You loot a Katana. You are in the force field and lose 1 HP!
Turn 7

  • Nerbins: You look for Marluxion to attack, but they are dead.
  • Jane: You look for Marluxion to attack, but they are dead.
  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Intensify: You move north to (11,13). You see 2 Med Kits and a Crossbow.
Turn 8

  • Nerbins: You loot a Handgun (8).
  • Jane: You look for Marluxion to attack, but they are dead.
  • Zone_Q11: You look for someone to attack, but no one is in range.
  • Zone_Q11: You drop a Med Kit, a Shotgun (8), and a Body Armor (5).
  • Intensify: You use a Med Kit to heal 2 HPs.

Round 18

@Marluxion Well they ganged up on you. :slight_smile:

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