ROPE BAD/GOOD THINGS WILL HAPPEN TO EVERYONE THE SAME NUMBER OF TIMES IF YOU PLAY ENOUGH GAMES. THE ONLY DIFFERENCE IS YOUR OWN DECISIONS MAKING.
Jeez Louise.
ROPE BAD/GOOD THINGS WILL HAPPEN TO EVERYONE THE SAME NUMBER OF TIMES IF YOU PLAY ENOUGH GAMES. THE ONLY DIFFERENCE IS YOUR OWN DECISIONS MAKING.
Jeez Louise.
Okay, WE CAN NOT PREDICT THE HUMAN MIND.
Yes we can. Doing so is half the fun of this game.
I’m talking about you will know what they will do EVERY SINGLE TIME
Indeed I will. Some people are just that predictable
The human mind isn’t that simple! Through statistics you can get a reasonable idea of what they MIGHT do. Not what they will do every single fucking time. I will agree that most N1 actions are random.
Surprisingly enough even N1 actions can be predicted to an extent. This only really applies if you or someone else talks D1. For example if you want to not be converted then you can ask for a CW. This is a basic and easy to understand example but there are other things you can say to get other reactions from specific classes.
I would like to see you do that, predict N1 actions. I will eat fucking dirt when you predict everyone’s action
I can’t predict EVERYONE’S action as that would require me to know who is what class. At best I might eventually be able to determine which classes will target me, the king, other people who talked D1 or Target someone else (without me knowing who). If I was a psychic I might be able to figure out a few people’s actions.
Things I can predict/influence N1:
I can make the CW probably barrier me by asking.
A MM will not try to convert me if I do this
The assassin won’t try to kill me if I do this
I won’t be investigated
The king will Ally unless neutral (neut is too inconsistent)
The Hunter won’t trap unless he speaks D1
The Alch will heal the king
The Phys won’t heal the king
Merc will guard
King won’t be attacked
Players 10-15 will receive a majority of the visitors
And finally: Luxx with have a good death note
I agree with the last one 100%
Nah, as princess I would attempt to investigate you, and if the cw does target you, I’ll repeat it the next night, because i see that as sus
Ok. Obviously there are exceptions. But why would you investigate twice? If he barriers then the first one succeeds already. If he ice wards than in what way is that sus?
Win: 2 Points
Draw: 1 Point
Loss: 0 Points
this was in the general points. I think reaper should get more, unseen and bd will be the same as this but for reaper/possessor make it
Win: 20 points
Draw: 1 point
Loss: 0 points
and maybe characters like scorned and fool get a bit extra.
I kill king N1 every time I am reaper
lol I always thought number 1 would get the most visitors
"you cant predict the human mind "
this game is pretty pointless then
There would also be an extremely interesting study that could be carried out as to who does get targeted the most night 1 .
Id guess primary would be the king . I predict though there would be more hits on 1 and 16 than on other numbers . ( given nobody speaks turn 1 )
Id also think people are more likely to get hit if they speak during day 1 or have a more interesting name .
Ive killed people turn 1 because I don’t like ramsay Bolton .
Also players who always use the same name , particularly if they have been instrumental in recent games .
I’m saying you cannot exactly predict what it will do.
You can always predict something , you cant always correctly predict something , but by studying what most commonly occurs in any situation you can make your predictions more acurate
Uhhh… That’s not what I said.