[FM] Poker Mafia Class cards

:cat:

Meow meow meow :crying_cat_face:

Image result for blobfish doge

Go, my steed! Slay the Kitten!

This works

1 Like

:frowning:

How about this:

Filthy Rich (Passive) - You get 3 extra tokens every day (including d1). You can give any amount of tokens to your mafiosos.

1 Like

I added 2 more gifts, these are high-risk/high-reward gifts. Tell me what you think of them:

  • Golden gift: Start the game with a Golden ticket. At the start of the game, one person with a golden ticket will be selected at random and get a free Golden ability. (Golden abilities are powerful one-shot abilities).
  • Special gift: At the start of Day 3, you will get a Special token. (Special tokens will always get the highest bid on an ability against any amount of normal tokens).

I donā€™t like this. Special tokens only work when only 1 person has them.

1 Like

I added a list with all possible events and abilities. Iā€™m taking suggestions for new abilities or events.

Also, every day there will be exactly 1 golden ability in the pool. No more and no less.

1 Like

I changed a bunch of stuff. I added a ā€œrouletteā€ that replaces gambling events (there are still events but they donā€™t involve gambling). I also changed most neutral classes, added a second neutral killer and the Leprechaun.

Yeth

I plan Poker Mafia 2 to be the next game I host after Day one mafia ends (probably in around a month or so, since Iā€™ll be kind of busy on June). Before that, Iā€™d like to hear what you guys think of the new changes and Iā€™d also like to hear suggestions.

Kay can I co host poker mafia2?

Sure

1 Like

Can I /pre join?

Sure, Iā€™ll save a spot for ya

1 Like

I feel like this should be ā€œof the same faction as youā€ so if a scum grabs it they can kill town with it.

2 Likes

I think its fine if there are some abilities that only town can use, the same way as pretty much every ā€œScumā€ ability is useless to town. I added many other killing abilities that mafia can use, but if I changed this it would become a 2 use kill which would be way more powerful on a mafioso than on a town.

I want abilities like these so a faction has to think whether they should spend their tokens trying to deny an ability that only benefits the other faction or to instead buy something that can be of use to them.

While itā€™s fine for some abilityā€™s to be better on some classes compared to others you should make any ability useful to everyone. I do think that can be done with scum abilityā€™s if you word it carefully.

For example you can make frames only effect people of other factions making it so that if you use it and someone starts calling them neutral then you know that person is mafia.