[FM] Viva la Revolution - Being Rerolled

Welcome to Viva la Revolution!

A game mode where four factions fight against each other, though some do have the potential to win with others. While the town is large, the other three factions are only one member each.

Mechanics

• Days last 72 hours, and nights last 24 hours.
• Lynch is majority. There is no day one lynch, and day one ends when all players have confirmed.
• There are no wills/journals.
• Multiple antagonist factions are capable of winning the game, but town can not win alongside them.

Rolelist

One-Shot-Invincible Mafia Vigilante
One-Shot-Invincible Arsonist
One-Shot-Invincible Anarchist
Bombproof Bomb Defuser
Fireproof Firefighter
Bulletproof Doctor
Tracker
Citizen x6

Role Cards

One-Shot-Invincible Mafia Vigilante

One Shot Invincible - You survive one kill from any source (except a lynch). You will be notified when this occurs.
Shoot - Each night phase, you can shoot a player, killing them. (Bullet-Kill)
You win if you are amongst the last two living players.

One-Shot-Invincible Arsonist

One Shot Invincible - You survive one kill from any source (except a lynch). You will be notified when this occurs.
Douse - Each night phase, you can douse a player in gasoline. They are not notified.
Ignite - Instead of dousing someone, you can instead ignite all doused players, killing them. (Fire-Kill)
You win if you are amongst the last two living players.

One-Shot-Invincible Anarchist

One Shot Invincible - You survive one kill from any source (except a lynch). You will be notified when this occurs.
Plant Bomb - Each night phase, you can plant a bomb on a player. They are not notified. They will explode in two nights, killing them. (Bomb-Kill)
You win if you are amongst the last two living players.

Bombproof Bomb Defuser

Bombproof - You are immune to Bomb-Kills.
Defuse - Each night phase, you can visit a player. That player can not have a bomb planted on them that night, and if they already had a bomb planted on them, it is defused. They are not notified.
You win when all threats to the town have been eliminated and there is at least one town player alive.

Fireproof Firefighter

Fireproof - You are immune to Fire-Kills.
Cleanup - Each night phase, you can visit a player. That player can not be doused in gasoline that night, and if they were already doused, it is removed. They are not notified.
You win when all threats to the town have been eliminated and there is at least one town player alive.

Bulletproof Doctor

Bulletproof - You are immune to Bullet-Kills.
Heal - Each night phase, you can heal a player if they are shot. They are not notified. You can not protect against Bomb-Kills or Fire-Kills.
You win when all threats to the town have been eliminated and there is at least one town player alive.

Tracker

Track - Each night phase, you can follow a player, tracking who they visit that night, if anybody.
You win when all threats to the town have been eliminated and there is at least one town player alive.

Citizen

Your weapon is your vote. You have no night actions.
You win when all threats to the town have been eliminated and there is at least one town player alive.

:link: Links:

Start of Day 1
Start of Day 2

Player List:

  1. Sarun
  2. orangeandblack5
  3. Solic
  4. Marluxion
  5. htm
  6. MaximusPrime
  7. Margaret
  8. Firekitten
  9. Luxy
  10. Memesky
  11. Captain
  12. Frostwolf103
  13. PokemonKidRyan Icibalus

Spectators:

  • Livicus
  • Twi1light
  • Boss110
  • Blizer

Graveyard:

  1. Ashe - D0 - Ascetic Miller
1 Like

/join

1 Like

Is this from MS?

yup

Woah

/in

1 Like

Seems balanced in favour of town? /join though.

1 Like

It’s from MS so you’re probably correct

They seem to tend to make setups more townsided than elsewhere, lest their scum sweep

Oh yeah this would also probably be run on MS with days that last at least 168 hours (probably longer, up to 336) and nights that last at least 48 hours (but if the days were longer it may be 72).

/in it to win it

1 Like

/john

1 Like

Wait so if you are an arso you can still technically win with mafia right?

Yes, the scum can win together but the Town cannot win with them.

3 Likes

Also @Ashe please use something closer to this color for town the bright green hurts my eyes :stuck_out_tongue:

3 Likes

/join

1 Like

if i get salty at someone just hang me

/spectate?

Do we really need a tracker in this? Seems unfair because not all roles can visit.

Anyway
/spectate

2 Likes

Tracker is kinda weak, and calling somebody out on their ability to visit is as likely to be a doc as it is to be scum

Definitely shouldn’t be OP
at all, and is the main investigative power of the Town.

1 Like

it can force a thunderdome if you follow scum though

so it’s not useless
but it’s also not great