[FM] Zombie Arapocalypse Mafia - Game Thread - Canned

…alright then. Suit yourself.

i have a feeling somebody’s gonna die at the gas station lol

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i’m not going to run out of Johnny wincon jokes any time soon, so you’d better get used to obscure MtG jokes

We are definitely going to survive this zombie/traitors madness guy

U play arena?

Probably lol

Cheeki vote someone plz

But sure, we can escape to Canada after I’ve summoned 5 robot clones of Judith, the Scourge Diva to place huge amounts of damage on the stack.

@Hippolytus yeah. I’m trying to f2p because I have a limited budget, but I know I’m going to give on that pretty soon.

/Vote Hippolytus

my views on you haven’t really changed lol

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Anyway, back onto my point of FK.

FK had no reason to say that it was the only reason and he had no reason to really say it in general. All Traitors will definitely have something that can fuck us over like an Escort type role that will roleblock us from using our actions. To add onto it they probably have a role that is based around the Food mechanic, one that is a scum food-maker and they will make food for their fellow scum. Either that or they have to convince the town.

So in my opinion this is what I think the Traitor’s roles are based around, and yes I am assuming there is 4 of them.

  • Traitor 1 - Cook

Traitor 1 makes food that will feed a player for 3 days. They can give it to anyone in their room, additionally it can be poisoned.

  • Traitor 2 - Consort

Traitor 2 will convince a player to spend the night with them, thus roleblocking them from doing their actions.

  • Traitor 3 - Strongwilled

Traitor 3 will instantly kill a player instead of just injuring them, though because of this, the Traitor’s can not perform an attack tomororw.

  • Traitor 4 - Leader

Traitor 4 will lead the Traitor’s on thus giving them effects I have not thought out on.

Wazza is village because in order to make this post he’d have to exist, which means he can’t be a wolf.

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Theres probably 6 considering ones a traitor

I mean a traitor traitor

I hate humanity.

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Okay, but real talk that Wazza post was villagery. I don’t agree with it, but I appreciate the attempt to gague what we’re up against since it came from a villagery perspective.

What parts don’t you agree with?

the bit where you started to make assumptions about the wolf roles in an eevee game

No, what I like about that post is you logically went through the things you’d personally think the wolves would want to do (stopping our actions, injuring us, ensuring their own success, etc. etc.) and then thought of ways that would allow them to pretend to be a villager and would potentially work as roles.

It’s just… this is an eevee game.

If you were a wolf you’d be more likely to work from the perspective of what the wolves actually have, and thus would likely not end up making that post at all.

This is a fair reason, however. I just believe that these classes need to exist for wolves. Of course it would be room specific and honestly I believe that scum don’t even have a scumchat but they know who each other are. This is of course unless they have a passive like walkie talkie or some shit lmao.

But then again, I’m putting real life logic in a Forum Mafia game.

This is fair, but don’t forget as Town I don’t really communicate with my thoughts that often.

Zombie wolves?

Dude no.