We didn’t change into low feedback until FoL 16 though
so that’s a huge swing for unseen / cult / nk
Cool
Trials still suck tho
ngl this one change is probably going to increase my enjoyment of FoL by a large amount
What was the change to feedback?
Ftfy
/s
Based on how Triple Threat 3 went and feedback from it was, I feel like this should be maybe tested in future games:-
The Pretender
Neutral Special
Royal Blood (Passive) - Votes for you to become King count as 2
No Allegiance (Passive) Immune to Death at night once. If you become King, you will become a Usurper King
Silence (Day) - Prevent Target player from using Day abilities if Royal, or the King (3 uses)
Blood Test (Night) Find out if the Target Player has Royal Blood, and their Class group (Special, Investigative etc) if they are (Infinite uses)
Kinslayer (Night) Kill target player if they are Royal, or the King (2 uses)
Your objective is to Survive, whilst seeing the Prince die and ensuring there is no King except you when the Game ends.
Usurper King
Neutral Special
Pass The Torch (Passive) - If you die, there will be a vote held to crown the next King.
Head of State (Passive) - Your vote counts as two when putting people on trial.
Royal Pardon (Day) - Make a player unable to be voted today. - (2 uses)
Decide Fate (Day) - You may choose whether the player on trial will be executed or pardoned. (1 use)
Guard? (Night) - Prevent all visits to you tonight - 1 use.
Disinherit (Night) - Permanently remove a player’s royal blood. If this is successful, you will gain two uses of Guard?. - (Infinite uses)
Your objective is to survive until the end of the Game, making sure the Prince dies
Okay. Here’s my alchemist rework, credit to @Livicus for going over it with me.
I did use some material from my other alch suggestion, so enjoy this one.
The Alchemist
Neutral Special
Experimentation (Passive) - Upon achieving your win condition, you will leave the castle the next night and create a clone to fake your death
Extract Essence (Day) - If target player dies tonight by someone else’s hands, you will gain another use of a potion of your choice. - Infinite uses - 1 night cooldown
Experimental Shield (Day) - You will be immune to death and occupation tonight. - 1 use
Concoct Potion (Night) - Choose from a variety of potions to use tonight. - Infinite usesCrimson Potion - Heal targeted player, if you successfully heal a player from an attack that is not you. This use of Crimson Potion will not be used up. - 1 use
Misty Potion - Target player will appear as a member of the Blue Dragon to Investigations. - 1 use
Tar Potion - Occupy target player, they will not know they were occupied. Investigative classes will get generic Investigation results. - 1 use
Knife Potion - Bleed targeted player, sometime in the next day, you will regain a use of this potion if they bleed out. - 0 usesYour objective is to use 5 potions throughout the game.
(You can target yourself with your potions.)
TODO: Replace topaz potion with something less confirmable
win condition would be better.
“Hmm this is good idea, let’s use Emerald Potion and I gain another one by killing one target successful and repeat the cycle in two days”
No occupy immunity for a class that literally has the win condition of using abiities. Feelsbad man. They also have to potentially stall out the game to win similar to a merchant suggestion here, which is a very undesirable effect to me.
oh yeah…
I forgot to add in that the kill has to be not by your hands.
I mean I could always lower the ability count for Alch’s wincon.
overall I think this is a good basis for a non survival goal that fits with the theme of the class.
The kill potion is also out of place as this class has to survive a certain amount of time to win as opposed to old alchemist that had to accelerate the game. Replace with redirection potion or remove it altogether in my opinion. It’s a noob trap now and only good in very fringe scenarios. Redirection allows him to get protectives or steer away killers. It’s perfect for survival.
true.
I just sorta wanted to fit the epidemic of different abil types because it’ll become 2 offensives.
but yeah I’ll add in redirection.
It’s just survive until night 6 with compulsive actions. It’s still a survival goal to me, but I like survivors.
true but at least you’re forced to impact on the game.
Alch can really only Kingmake if it hasn’t won.
Which is why people hate alch so much.
nvm this I lowered the wincon to 5 potions and made tar potion start at 0 uses.
(as that was the most powerful)