FoL Feedback Thread

And then we balance off individual games and the cycle continues

Well I guess ToL helps here, at least you know by ToL how strong each power role is in practice (not only in theory).

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It helps add to the basic out line of balance

We already agreed that the current fol is somewhere around the basic balanced range, but we don’t know where

Well we can compare it at least to ToL.
I guess FoL is a lot more swingier than ToL, since games in ToL tend to go long, and it’s often not clear who will win til the end.
While we can end FoL games on D4, sometimes even on D3, since the outcome is clear.

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It’s like flipping a coin. We can predict using numbers that the coin should always land 50-50 but in practice it’s always going to be favored one way or another

what we are missing in our calculations is player skill, which is basically an unsolvable X in the equation

How to reduce swingyness?
FoL might be so swingy because it relies so heavily on social deduction :thinking: would making the mechanical part stronger help here?

Social deduction doesn’t cause swing mechanics do

:thinking:
But what exactly in the FoL mechanics makes it so swingy?

I mean, it’s rolemadness, sure…
and we even removed here some of the restrictions of ToL (like always having a healer)
But why is it so much swingier than ToL

Uh… would going back to max. 2 pro BD class help here?

Have we ever thought about fol being the same swingy game as tol but since it’s just longer phases + less games to go off of it seems more swingy

It’s like flipping a coin 7 times and another coin 100 times.

The 7 one could be way more favored to one side while the 100 is ā€œSeemingly balancedā€

ToL swing factor is pushed down by a lack of entirely optimal play as a result of turbo
Also what FK said

Not really. FoL games are almost always ending fast (even when you add +1 day, because we end the games earlier). While ToL games mostly end late.
What’s the longest FoL we had in the last time?

We lynch every day they don’t

Hm, that’s a point to consider, yes. ToL is not only turbo, it restricts day phases.

ToL is much more mechanic heavy wich allows to skip lynches sometimes

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it’s much less social deduction focused actually

Yeah, it’s pretty common for ToL matches to go until D4 before they actually have a lynch, and there’s almost never a D2 lynch.

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Yeah most times we don’t execute on D2 and D3 in ToL.