Also sellsword was converted old Merc
I know that, I just donāt remember when they were officially split up. Was it the neut rework, or before?
Anyways I gotta go
Have a nice day everyone
Mine is about to get really, really hot up north
I think 8p games might still have some sort of altered spawn, anecdotally 8p games seem to nearly always roll GK + Sellsword.
I think removing NK is absolutely nonsensical for CFoL. Rather have any appararent āswingā that comes with it, although I donāt think it causes that.
2for1 serves an important function that BD killers arenāt instantly proven the moment multiple bodies drop. You knowā¦ the classtype that should definitely stay unconfirmable.
Curbing Kingās power even further is horrible to the point that you wouldnāt even want to elect anyone as itās just a straight up worse class.
Just straight up lengthening the game arbitrarely with nothing happening is also stupid imo. Games need flips to happen to stay exciting. Day 1 is already perceived as boring. Now imagine day 2/3 with no lynching.
I think there are minor tweaks that could be done, but major shifts could be handled by altering spawn list. 2 extra BD for instance, although I donāt think it is so town/scum sided atm.
And yea weāre not going to create a perfect balance rolemadness with all PRs, conversion, neutrals and a unknown King. Obviously duh. Itās about getting close enough.
So I went and looked through earliest-possible-day lynches and this actually isnāt true; on average, when we lynch the earliest day possible, we lynch non-BD more than 50 percent of the time, and obviously we never have a >50 percent chance of doing so randomly on D2. Obviously the sample size here is really small, but to say weāre doing worse than random chance just isnāt true.
For the purposes of this analysis I included only matches that occurred since the removal of trials, since that seemed like an obviously important variable. I looked at CFoLs, NFoLs, and the EFoL that occurred since that point; I didnāt count any SFoLs. I assumed for the purposes of this data collection that the King is never going to randomly be executed D2. For the EFoL, I looked instead at the D1 lynch, since that was one of the things being tested.
Specific matches
19.5 - Assassin (N1 convert) lynched D2. 15p alive, 2 Unseen/2 neuts/1 EK/1 NK. 14 non-king players alive -> 5/14 chance to lynch non-BD at random.
20 - Assassin lynched D2. 15p/14 non-king p alive, 1 outed merc contracted to Prince/1 scumneut/1 NK/3 Unseen. 5/13 or 6/14 chance to lynch non-BD at random.
21 - Assassin lynched D2. 14p/13 non-king p alive, 2 neuts/1 NK/2 Unseen/1 EK. 5/13 chance to lynch non-BD at random.
22 - Chrono lynched D2. 14p/13 non-king p alive, 2 neuts/1 NK/3 Cult. 6/13 chance to lynch non-BD at random.
23 - Maid lynched D2. 14p/13 non-king p alive, 1 neut/2 Unseen/1 NK/1 EK. 4/13 chance to lynch non-BD at random. this is the one where we didnāt kill the outed Assassin
EFoL 3 - Phys lynched D1. 17p/16 non-king p alive, 1 neut/3 Cult/1 NK/1 EK. 5/16 chance to lynch non-BD at random.
NFoL 3 - No-lynch D2. Intended lynched target was in fact BD.
NFoL 4 - CL lynched D2. 12 players/11 non-king p alive, 1 neut/1 neut king/1 NK/1 Cult. 3/12 chance to lynch non-BD at random.
In FoL22 we quicklynched Andrej as Geyde disguised and claimed to have bountied him while he didnāt bother posting at all.
In FoL23 we mislynched Lymph because he wasnāt even playing the game and instead of doing shit he just kept complaining about BD being dumb or w/e.
Basically, most d2 lynches here have been very accurate unless the lynchee played spectacularly terrible.
By that I mean not even playing at all.
Vig guilt is bad and swingy Prince guilt on classes like knight is a great idea disabling all actions but not having two bd deaths is good
Good job
Clicking buttons without knowing what will do?
orā¦ clicking on letters.
I like this idea tbh. Would make the game more forum mafia then. (Remove NK also)
Hasnāt that change been tested? If I recall, there was an EFoL with exactly this change and the scumteam steamrolled it.
It was day 1 lynch
They also didnāt remove the NK, this appears to partially be a suggestion for balancing that idea.
I honestly think KP needs to be nerfed across the board tbh
as talked about, if games are swingy due to it, it needs to take a hit.
Stillā¦ why is FoL a lot more swingier than its predecessor?
The state of protectives needs addressed. There are too many and they donāt add much to the game.
Hello new socials, goodbye protectives
I mean
we did just Add a new BD Killer
plus knight kill himself and his BD target if CS them