its like theres nothing stopping you from pardoning and voting out king but, like its dependent on what community/balance wants
GT Gladiate isā¦wellā¦to put it simplyā¦bad.
Like, on paper, looks like a good idea, but when you realise it, you realise how bad it can be.
GT Gladiate:
EK Gladiates Prince, votes stay the same value and everything (So with 10 players, majority wonāt switch to 5 over 6). EK gets voted and killed easily or no one is lynched.
everyone is a revenant fol
The thing is that Mercenary is one of the only neutrals whose sphere of influence is more in hands of other players. If I get LHF 1 and LHF 2 as targets, itād be good to have another way to win. This applies less to every other neutral. Inquis is about reading your targets and getting them lynched/attack them at night. Scorned can mark around freely. Fool/Warlock/SS are dependent on both neutral and evil factions. Mercenary just has 2. Becoming King should be a great bonus, so I donāt think itās such a terrible king tbh. It was however designed by the previous team
You know how contract merc works, right?
No, I donāt, please enlighten me.
Then hereās a change:
Bring Back Cowardly King
#BBCK
A single neutral thatās not guaranteed to spawn doesnāt need 2 king cards. The important characteristics were fused to this.
merc is basically survivor but not
All scum are basically survivors except not.
what I mean that merc has pretty much same problem as old alch
No
what did cowardly king do
I mean as LHF-ish I canāt really contest that
Doublevoter survivor that punished town for killing it
Way better than ours
No